#!/usr/bin/env node // jsc-persona 自我測試:在暫存倉庫裡驗證人格鎖、跨人格隔離、情緒、記憶固化條件、 // 劇場模式與 hooks。 // // 用法:`node scripts/selftest.mjs`(會用自己的暫時 PERSONA_HOME,不動到你的人格資料) import fs from "node:fs"; import os from "node:os"; import path from "node:path"; import zlib from "node:zlib"; import { spawnSync } from "node:child_process"; import { fileURLToPath } from "node:url"; const HERE = path.dirname(fileURLToPath(import.meta.url)); const STORE = fs.mkdtempSync(path.join(os.tmpdir(), "persona-selftest-")); process.env.PERSONA_HOME = STORE; // 自我測試絕對不碰真的 Gitea:不建存取庫、不 push。同步邏輯只測不需要網路的部分。 process.env.PERSONA_GITEA = "off"; const pl = await import("./persona-lib.mjs"); const gt = await import("./persona-gitea.mjs"); const ic = await import("./persona-icon.mjs"); const CLI = path.join(HERE, "persona.mjs"); const HOOKS = path.join(HERE, "..", "hooks"); const S_HOST = "sess-host-1111"; const S_OTHER = "sess-other-2222"; const S_THIRD = "sess-third-3333"; const S_FOURTH = "sess-fourth-4444"; const H = STORE; let passed = 0; let failed = 0; function check(label, condition, detail = "") { if (condition) { passed += 1; console.log(` ✔ ${label}`); } else { failed += 1; console.log(` ✘ ${label}${detail ? ` — ${detail}` : ""}`); } } function cli(args, { expectOk = true } = {}) { const proc = spawnSync(process.execPath, [CLI, ...args], { encoding: "utf8" }); if (expectOk && proc.status !== 0) { console.log(` (CLI 失敗:${args.join(" ")}\n ${String(proc.stderr).trim()})`); } return proc; } function hook(name, event) { const proc = spawnSync(process.execPath, [path.join(HOOKS, name)], { input: JSON.stringify(event), encoding: "utf8", }); if (!String(proc.stdout).trim()) return {}; try { return JSON.parse(proc.stdout); } catch { return { _raw: proc.stdout, _err: proc.stderr }; } } const guard = (event) => pl.guardDecide({ cwd: HERE, ...event }).decision; console.log(`暫存人格倉庫:${STORE}\n`); // --------------------------------------------------------------------------- // console.log("① 建立人格(OpenClaw 五欄位)"); cli(["create", "--persona", "alpha", "--session", S_HOST, "--name", "Alpha", "--creature", "深海燈籠魚", "--vibe", "溫暖但銳利", "--emoji", "🪼", "--baseline", "serenity=45,trust=35"]); cli(["create", "--persona", "beta", "--session", S_OTHER, "--name", "Beta", "--creature", "山中的舊鐘", "--vibe", "沉穩寡言", "--emoji", "🌙"]); cli(["create", "--persona", "omega", "--session", S_FOURTH, "--name", "Omega", "--creature", "河邊的風", "--vibe", "安靜但清楚", "--emoji", "🌿"]); check("兩個人格都建立成功", pl.personaExists("alpha") && pl.personaExists("beta")); check("第三個人格也建立成功", pl.personaExists("omega")); check("IDENTITY 五欄位可解析", pl.identityBrief("alpha").includes("Name: Alpha"), pl.identityBrief("alpha")); check("SOUL/AGENTS/USER 都有產生", ["SOUL.md", "AGENTS.md", "USER.md"].every((f) => fs.existsSync(path.join(pl.personaDir("alpha"), f)))); console.log("② 人格鎖:一個人格只能被一個程序載入"); check("建立時即取得鎖", pl.lockStatus("alpha").locked); check("同 session 重入成功", cli(["load", "--persona", "alpha", "--session", S_HOST]).status === 0); check("同 session 載入第二個人格被拒", cli(["load", "--persona", "beta", "--session", S_HOST], { expectOk: false }).status !== 0); cli(["release", "--session", S_OTHER]); // 讓 beta 空出來 check("其他 session 搶佔已鎖人格被拒", cli(["load", "--persona", "alpha", "--session", S_THIRD], { expectOk: false }).status !== 0); console.log("③ 跨人格資料隔離(PreToolUse guard)"); check("host 讀自己的檔案 → 放行", guard({ session_id: S_HOST, tool_name: "Read", tool_input: { file_path: `${H}/alpha/SOUL.md` } }) === "pass"); check("host 讀別的人格 → 攔下", guard({ session_id: S_HOST, tool_name: "Read", tool_input: { file_path: `${H}/beta/memory/short-term.jsonl` } }) === "deny"); check("用 ../ 繞路 → 攔下", guard({ session_id: S_HOST, tool_name: "Read", tool_input: { file_path: `${H}/alpha/../beta/SOUL.md` } }) === "deny"); check("Bash grep 掃別人格 → 攔下", guard({ session_id: S_HOST, tool_name: "Bash", tool_input: { command: `grep -r . ${H}/beta/` } }) === "deny"); check("$PERSONA_HOME 變數繞路 → 攔下", guard({ session_id: S_HOST, tool_name: "Bash", tool_input: { command: "cat $PERSONA_HOME/beta/SOUL.md" } }) === "deny"); check("遍歷倉庫根目錄 → 攔下", guard({ session_id: S_HOST, tool_name: "Glob", tool_input: { path: H } }) === "deny"); check("讀 .runtime 內部狀態 → 攔下", guard({ session_id: S_HOST, tool_name: "Read", tool_input: { file_path: `${H}/.runtime/sessions/${S_HOST}.json` } }) === "deny"); check("CLI 冒用其他 session → 攔下", guard({ session_id: S_HOST, tool_name: "Bash", tool_input: { command: `node persona.mjs remember --session ${S_OTHER} --text x` } }) === "deny"); check("未載入人格的 session 讀人格 → 攔下", guard({ session_id: "sess-nobody", tool_name: "Read", tool_input: { file_path: `${H}/alpha/SOUL.md` } }) === "deny"); check("專案內普通檔案不受干涉", guard({ session_id: S_HOST, tool_name: "Read", tool_input: { file_path: CLI } }) === "pass"); check("一般 sub agent 沿用 host 範圍(sub agent 不限)", guard({ session_id: S_HOST, agent_id: "ag-1", agent_type: "Explore", tool_name: "Read", tool_input: { file_path: `${H}/alpha/memory/INDEX.md` } }) === "pass"); console.log("④ 情緒(六正向 + 六負向)"); check("十二種情緒", pl.EMOTION_KEYS.length === 12 && pl.POSITIVE.length === 6 && pl.NEGATIVE.length === 6); cli(["emotion", "--persona", "alpha", "--session", S_HOST, "--apply", "joy=+60,anger=+40", "--trigger", "selftest"]); let state = pl.loadEmotion("alpha"); // 施加後會被飽和與單輪預算縮小(見 applyEmotion):推得動,但推不到端點 check("情緒有被施加", state.levels.joy >= 45 && state.levels.anger >= 20, JSON.stringify(state.levels)); check("單輪預算會把一次灌爆的量縮小", state.levels.joy < 25 + 60 && pl.EMOTION_TURN_BUDGET === 60, JSON.stringify(state.levels)); state.updated_at = pl.iso(pl.minutesAgo(120)); const decayed = pl.decayEmotion(structuredClone(state)); const expected = state.baseline.joy + (state.levels.joy - state.baseline.joy) / 2; check("一個半衰期後衰減到中點", Math.abs(decayed.levels.joy - expected) < 0.5, `${decayed.levels.joy} vs ${expected}`); check("心情推導出 valence/arousal", ["valence", "arousal", "label", "tempo"].every((k) => k in pl.mood(decayed))); console.log("⑤ 記憶:短期 → 長期 → 檢索"); cli(["remember", "--persona", "alpha", "--session", S_HOST, "--role", "user", "--text", "討厭早上的會議", "--topics", "work,schedule", "--salience", "70", "--emotion", "anxiety=+10"]); check("短期記憶有寫入", pl.readJsonl(pl.shortTermPath("alpha")).length === 1); cli(["consolidate", "--persona", "alpha", "--session", S_HOST, "--name", "hates-morning-meetings", "--type", "preference", "--about", "user", "--topics", "work,schedule", "--salience", "72", "--body", "使用者討厭早上的會議。"]); check("長期記憶一則一檔", fs.existsSync(path.join(pl.longTermDir("alpha"), "hates-morning-meetings.md"))); check("INDEX.md 有索引", fs.readFileSync(pl.indexPath("alpha"), "utf8").includes("hates-morning-meetings")); check("關鍵詞可檢索到", pl.recall("alpha", "早上 會議").map((m) => m._name).join() === "hates-morning-meetings"); check("情緒事件寫進 journal", pl.readJsonl(pl.journalPath("alpha")).some((r) => r.kind === "emotion")); console.log("⑥ 短期 → 長期的轉入條件"); check("有六條成文條件", pl.PROMOTION_RULES.length === 6); check("R1 高顯著度會成為候選", pl.promotionCandidates("alpha").candidates.some((c) => c.rules.includes("R1"))); cli(["remember", "--session", S_HOST, "--role", "user", "--text", "我答應下週一定會把報告寄給你", "--topics", "work", "--intent", "commit", "--salience", "30"]); const promiseCand = pl.promotionCandidates("alpha").candidates.find((c) => c.rules.includes("R4")); check("R4 承諾必固化(type=promise、salience 拉到 80)", Boolean(promiseCand) && promiseCand.suggested_type === "promise" && promiseCand.suggested_salience >= 80); cli(["remember", "--session", S_HOST, "--role", "user", "--text", "又被排早會,超煩", "--topics", "work,schedule", "--entities", "小林", "--salience", "50", "--emotion", "anger=+20,anxiety=+15"]); cli(["remember", "--session", S_HOST, "--role", "user", "--text", "小林說他會改時間", "--topics", "work", "--entities", "小林", "--salience", "45"]); const cands = pl.promotionCandidates("alpha").candidates; check("R2 主題反覆出現會成為候選", cands.some((c) => c.rules.includes("R2") && c.kind === "topic")); check("R3 情緒衝擊大會成為候選", cands.some((c) => c.rules.includes("R3"))); check("R5 人物反覆出現會成為候選(建議 relationship)", cands.some((c) => c.rules.includes("R5") && c.suggested_type === "relationship")); const candOut = cli(["candidates", "--session", S_HOST, "--json"]); check("candidates 子指令可輸出 JSON", (() => { try { const parsed = JSON.parse(candOut.stdout); return parsed.candidates.length > 0 && typeof parsed.total === "number"; } catch { return false; } })(), candOut.stdout.slice(0, 120)); console.log("⑦ 心智圖 / 思維導圖 / 人際關係圖"); cli(["mindmap", "thread", "--persona", "alpha", "--session", S_HOST, "--topic", "壓力來源"]); check("思維導圖建立(Mermaid graph)", fs.readFileSync(pl.threadPath("alpha", "壓力來源"), "utf8").includes("graph LR")); check("心智圖存在(Mermaid mindmap)", fs.readFileSync(pl.mindmapPath("alpha"), "utf8").includes("mindmap")); cli(["relation", "node", "--persona", "alpha", "--session", S_HOST, "--name", "小林", "--kind", "human", "--closeness", "35", "--trust", "40", "--note", "同事"]); cli(["relation", "edge", "--persona", "alpha", "--session", S_HOST, "--to", "小林", "--label", "透過使用者認識", "--affinity", "45"]); const mmd = fs.readFileSync(pl.relationsMmd("alpha"), "utf8"); const alias = pl.mermaidId("小林"); check("關係圖節點與連線用同一個 Mermaid 別名", mmd.split(alias).length - 1 === 2, mmd); console.log("⑧ 邀請其他人格(sub agent + 聊天室 + 劇場模式)"); cli(["invite", "--session", S_HOST, "--guest", "beta", "--topic", "測試對話"]); const room = pl.loadSession(S_HOST).guests?.beta?.room; check("guest 租約建立", Boolean(room) && pl.liveGuests("beta").some((g) => g.session_id === S_HOST)); check("邀請時自動開啟劇場模式", pl.loadSession(S_HOST).theater === true); check("guest 不佔 exclusive 鎖", !pl.lockStatus("beta").locked); check("有 guest 租約時其他 session 不得 exclusive 載入", cli(["load", "--persona", "beta", "--session", S_THIRD], { expectOk: false }).status !== 0); check("guest sub agent 讀自己 → 放行(first-touch pin)", guard({ session_id: S_HOST, agent_id: "guest-1", agent_type: "jsc-persona:persona-guest", tool_name: "Read", tool_input: { file_path: `${H}/beta/SOUL.md` } }) === "pass"); check("guest 讀主人格 → 攔下", guard({ session_id: S_HOST, agent_id: "guest-1", agent_type: "jsc-persona:persona-guest", tool_name: "Read", tool_input: { file_path: `${H}/alpha/SOUL.md` } }) === "deny"); check("guest 寫人格檔 → 攔下(唯讀)", guard({ session_id: S_HOST, agent_id: "guest-1", agent_type: "jsc-persona:persona-guest", tool_name: "Write", tool_input: { file_path: `${H}/beta/memory/long-term/x.md` } }) === "deny"); check("guest 跑非白名單子指令 → 攔下", guard({ session_id: S_HOST, agent_id: "guest-1", agent_type: "jsc-persona:persona-guest", tool_name: "Bash", tool_input: { command: `node persona.mjs consolidate --persona beta --session ${S_HOST} --name x` } }) === "deny"); check("主程序不得偷讀 guest 的記憶", cli(["recall", "--persona", "beta", "--session", S_HOST, "--query", "x"], { expectOk: false }).status !== 0); check("主程序不得冒用 --as-guest", guard({ session_id: S_HOST, tool_name: "Bash", tool_input: { command: `node persona.mjs recall --persona beta --session ${S_HOST} --as-guest --query x` } }) === "deny"); cli(["room", "post", "--session", S_HOST, "--room", room, "--as", "beta", "--as-guest", "--text", "我是 Beta。"]); cli(["room", "post", "--session", S_HOST, "--room", room, "--as", "alpha", "--text", "我是 Alpha。"]); const msgs = pl.roomRead(room); check("兩個人格都能在聊天室發言(含情緒標記)", ["alpha", "beta"].every((s) => msgs.some((m) => m.speaker === s)) && msgs.some((m) => m.emotion)); const script = cli(["room", "script", "--session", S_HOST, "--room", room]).stdout; check("room script 只輸出 `名字:內容`(無時間戳、無 slug、無系統訊息)", script.includes("Beta(") && script.includes(":我是 Beta。") && !script.includes("[20") && !script.includes("system"), JSON.stringify(script)); check("劇場模式的對話有 emoji 前綴", script.includes("🌙") && script.includes("🪼"), script); const quiet = cli(["room", "post", "--session", S_HOST, "--room", room, "--as", "alpha", "--text", "安靜發言", "--quiet"]); check("--quiet 成功時不輸出任何字", quiet.status === 0 && quiet.stdout === "", JSON.stringify(quiet.stdout)); cli(["remember", "--persona", "beta", "--session", S_HOST, "--as-guest", "--scope", "inbox", "--room", room, "--role", "guest", "--text", "跟 alpha 聊過", "--salience", "50"]); check("guest 只能把見聞留在自己的 inbox", fs.existsSync(pl.inboxPath("beta", room))); check("其他聊天室不可讀", guard({ session_id: S_HOST, tool_name: "Read", tool_input: { file_path: `${H}/.rooms/someone-elses-room/transcript.jsonl` } }) === "deny"); cli(["leave", "--session", S_HOST, "--guest", "beta"]); check("離場後 guest 租約釋放", pl.liveGuests("beta").length === 0); check("離場後劇場模式自動關閉", pl.loadSession(S_HOST).theater === false); cli(["invite", "--session", S_HOST, "--guests", "beta,omega", "--topic", "多人測試"]); const multiRoom = pl.loadSession(S_HOST).guests?.beta?.room; const multiSession = pl.loadSession(S_HOST); check("多 guest 同時邀請成功", Boolean(multiRoom) && multiSession.guests?.beta?.room === multiRoom && multiSession.guests?.omega?.room === multiRoom && multiSession.theater === true); const multiMeta = pl.readJson(pl.roomMembersPath(multiRoom)) ?? {}; check("同一個 room 內可同時掛多位 guest", Array.isArray(multiMeta.members) && ["alpha", "beta", "omega"].every((s) => multiMeta.members.includes(s)), JSON.stringify(multiMeta)); // 同一個空間裡的一對一:對象只有一個人時,旁人不該有台詞。 cli(["room", "post", "--session", S_HOST, "--room", multiRoom, "--as", "alpha", "--to", "beta", "--text", "beta,那台鐘後來怎麼了?"]); const floorDyad = JSON.parse(cli(["room", "floor", "--session", S_HOST, "--room", multiRoom, "--json"]).stdout); check("room floor 認得一對一(誰該接、誰先安靜)", floorDyad.mode === "dyad" && floorDyad.next === "beta" && floorDyad.silent.includes("omega") && !floorDyad.silent.includes("alpha"), JSON.stringify(floorDyad)); const floorText = cli(["room", "floor", "--session", S_HOST, "--room", multiRoom]).stdout; check("room floor 的人話版本說清楚誰該接、誰安靜", floorText.includes("一對一") && floorText.includes("該接話的只有 Beta") && floorText.includes("先安靜:Omega"), JSON.stringify(floorText)); const barge = cli(["room", "post", "--session", S_HOST, "--room", multiRoom, "--as", "omega", "--as-guest", "--text", "我也覺得那台鐘怪。"], { expectOk: false }); check("一對一進行中,旁人插話會被擋下", barge.status !== 0 && barge.stderr.includes("一對一"), barge.stderr.slice(0, 200)); check("被指名的人可以接話", cli(["room", "post", "--session", S_HOST, "--room", multiRoom, "--as", "beta", "--as-guest", "--to", "alpha", "--text", "還在慢三分鐘,我不修了。"]).status === 0); check("帶理由的 --barge-in 可以插話(話題放大)", cli(["room", "post", "--session", S_HOST, "--room", multiRoom, "--as", "omega", "--as-guest", "--barge-in", "話題轉到大家都要決定的事", "--to", "all", "--text", "那我們要不要一起去看那座鐘?"]).status === 0); const floorOpen = JSON.parse(cli(["room", "floor", "--session", S_HOST, "--room", multiRoom, "--json"]).stdout); check("--to all 之後發言權回到全場", floorOpen.mode === "open" && floorOpen.silent.length === 0, JSON.stringify(floorOpen)); check("插話的理由留在逐字稿裡", pl.roomRead(multiRoom).some((m) => m.speaker === "omega" && m.barge_in?.includes("大家都要決定"))); const multiScript = cli(["room", "script", "--session", S_HOST, "--room", multiRoom]).stdout; check("三人以上的對話稿會標出對象(Alpha → Beta)", /Alpha([^)]*) → Beta:/.test(multiScript), JSON.stringify(multiScript.slice(0, 200))); check("--to 不在場的人會被擋下", cli(["room", "post", "--session", S_HOST, "--room", multiRoom, "--as", "alpha", "--to", "不在場的人", "--text", "在嗎?"], { expectOk: false }).status !== 0); check("劇場模式的 context 會說明一對一時旁人不要有台詞", (() => { cli(["room", "post", "--session", S_HOST, "--room", multiRoom, "--as", "alpha", "--to", "beta", "--text", "beta,你自己一個人去嗎?"], { expectOk: true }); const ctxRoom = pl.turnContext("alpha", S_HOST, "繼續"); return ctxRoom.includes("一對一") && ctxRoom.includes("不要替他們生成台詞") && ctxRoom.includes("room floor"); })(), pl.turnContext("alpha", S_HOST, "繼續").slice(-500)); cli(["leave", "--session", S_HOST, "--guest", "beta"]); cli(["leave", "--session", S_HOST, "--guest", "omega"]); console.log("⑨ hooks"); let out = hook("session_start.mjs", { session_id: S_HOST, source: "resume", cwd: HERE }); let ctx = out.hookSpecificOutput?.additionalContext || ""; check("SessionStart 注入 PERSONA_SESSION 與人格狀態", ctx.includes(`PERSONA_SESSION=${S_HOST}`) && ctx.includes("alpha")); check("SessionStart 明示「由使用者呼叫才載入」", ctx.includes("使用者叫你載入")); out = hook("prompt_submit.mjs", { session_id: S_HOST, prompt: "早上的會議又來了", cwd: HERE }); ctx = out.hookSpecificOutput?.additionalContext || ""; check("UserPromptSubmit 注入情緒 + 命中的長期記憶", ctx.includes("情緒:") && ctx.includes("hates-morning-meetings"), ctx.slice(0, 200)); check("UserPromptSubmit 提醒已達固化條件", ctx.includes("固化條件"), ctx.slice(0, 400)); out = hook("guard.mjs", { session_id: S_HOST, tool_name: "Read", cwd: HERE, tool_input: { file_path: `${H}/beta/SOUL.md` } }); check("PreToolUse hook 輸出 deny", out.hookSpecificOutput?.permissionDecision === "deny", JSON.stringify(out)); out = hook("turn_end.mjs", { session_id: S_HOST, last_assistant_message: "好,我幫你挪。" }); check("Stop 記錄人格發言", pl.readJsonl(pl.journalPath("alpha")).some((r) => r.role === "persona")); check("Stop 在非劇場模式提醒固化", String(out.systemMessage || "").includes("固化條件"), JSON.stringify(out)); cli(["room", "theater", "--session", S_HOST, "--on"]); const theaterSession = pl.loadSession(S_HOST); theaterSession.rooms = [room]; pl.saveSession(S_HOST, theaterSession); out = hook("turn_end.mjs", { session_id: S_HOST, last_assistant_message: "🪼 Alpha:嗯。" }); check("劇場模式時 Stop 不發任何提醒", out.systemMessage === undefined, JSON.stringify(out)); out = hook("prompt_submit.mjs", { session_id: S_HOST, prompt: "你們繼續", cwd: HERE }); ctx = out.hookSpecificOutput?.additionalContext || ""; check("劇場模式時 UserPromptSubmit 強制只輸出對話", ctx.includes("只能") && ctx.includes("名字:內容"), ctx.slice(-300)); cli(["room", "theater", "--session", S_HOST, "--off"]); out = hook("session_end.mjs", { session_id: S_HOST, reason: "exit" }); check("SessionEnd 釋放鎖", !pl.lockStatus("alpha").locked); check("釋放後其他 session 可載入", cli(["load", "--persona", "alpha", "--session", S_THIRD]).status === 0); console.log("⑩ 死鎖接手"); const lock = pl.readJson(pl.lockPath("alpha")); lock.heartbeat_at = pl.iso(pl.minutesAgo(20)); pl.writeJson(pl.lockPath("alpha"), lock); check("租約過期會被標記為死鎖", pl.lockStatus("alpha").stale); const takeover = cli(["load", "--persona", "alpha", "--session", "sess-fresh-9999"]); check("死鎖可自動接手並回報", takeover.stdout.includes("接手"), takeover.stdout.slice(0, 200)); pl.gcRuntime(); console.log("⑪ 說話節制:心裡話 / 不重複 / 一到三句"); const S_SPEAK = "sess-fresh-9999"; // ⑩ 接手 alpha 的那個 session check("句數以句末標點計算", pl.sentenceCount("好。我想想。") === 2 && pl.sentenceCount("嗯") === 1); check("劇場前綴不影響比對", pl.normalizeSpeech("🪼 Alpha(喜悅42/期待31):今天的風很輕") === pl.normalizeSpeech("今天的風很輕。")); // 重複判定的校準對照表:改 similarity() 或 REPEAT_THRESHOLD 時,這張表必須維持全綠 const REPEAT_CASES = [ [true, "我等一下把報告寄給你", "等一下我會把報告寄給你"], // 語序重排=同一件事 [true, "你這次的鐘修得比上次穩", "這次的鐘你修得比上次穩"], [true, "那你先忙,我在這裡等你。", "我在這裡等你,你先忙吧。"], [false, "你今天看起來很累", "你今天看起來很開心"], // 換關鍵詞=新資訊 [false, "報告我明天寄", "報告我後天寄"], [false, "那台舊鐘修好了嗎", "那台舊鐘賣掉了嗎"], [false, "早上的會議又被排進來了", "我幫你把會議挪到下午三點"], [false, "我等一下把報告寄給你", "今天午餐想吃什麼"], [false, "我不同意這個做法", "我不同意,因為它會讓值班的人扛下全部風險"], ]; const misjudged = REPEAT_CASES.filter(([want, a, b]) => (pl.similarity(a, b) >= pl.REPEAT_THRESHOLD) !== want); check("重複判定校準:換句話說同一件事會擋、只換關鍵詞放行", misjudged.length === 0, misjudged.map(([, a, b]) => `${a}/${b}=${pl.similarity(a, b)}`).join(" | ")); const think = cli(["think", "--session", S_SPEAK, "--kind", "infer", "--text", "他今天語氣比昨天急,deadline 可能提前了"]); check("think 只回報「心想 N 句」,不回顯內容", think.stdout.includes("心想") && !think.stdout.includes("deadline"), JSON.stringify(think.stdout)); check("心裡話寫進 inner.jsonl", pl.readJsonl(pl.innerPath("alpha")).length === 1); check("心裡話不會混進短期記憶", !pl.readJsonl(pl.shortTermPath("alpha")).some((r) => String(r.text || "").includes("deadline 可能提前"))); cli(["said", "check", "--session", S_SPEAK, "--text", "我等一下把報告寄給你,別擔心。", "--record"]); const dup = cli(["said", "check", "--session", S_SPEAK, "--json", "--text", "等一下我會把報告寄給你,別擔心。"]); check("said check 抓到短時間內的重複", (() => { try { const parsed = JSON.parse(dup.stdout); return parsed.ok === false && parsed.repeat && parsed.repeat.similarity >= pl.REPEAT_THRESHOLD; } catch { return false; } })(), dup.stdout.slice(0, 160)); const longSay = cli(["said", "check", "--session", S_SPEAK, "--json", "--text", "第一句在這。第二句在這。第三句在這。第四句在這。"]); check("said check 抓到超過三句", (() => { try { const parsed = JSON.parse(longSay.stdout); return parsed.sentences === 4 && parsed.ok === false; } catch { return false; } })(), longSay.stdout.slice(0, 160)); const ctxSpeak = pl.turnContext("alpha", S_SPEAK, "報告"); check("turnContext 注入說話規則 / 心裡話 / 最近說過", ctxSpeak.includes("最多講") && ctxSpeak.includes("心裡話") && ctxSpeak.includes("💭") && ctxSpeak.includes("最近說過的話"), ctxSpeak.slice(0, 400)); cli(["invite", "--session", S_SPEAK, "--guest", "beta", "--topic", "節制測試"]); const room2 = pl.loadSession(S_SPEAK).guests?.beta?.room; check("劇場模式的規則也注入了(每輪三句、重複會被擋)", (() => { const ctx = pl.turnContext("alpha", S_SPEAK, "繼續"); return ctx.includes("句以內") && ctx.includes("重複"); })()); cli(["room", "post", "--session", S_SPEAK, "--room", room2, "--as", "alpha", "--text", "你這次的鐘修得比上次穩。"]); const repeatPost = cli(["room", "post", "--session", S_SPEAK, "--room", room2, "--as", "alpha", "--text", "這次的鐘你修得比上次穩。"], { expectOk: false }); check("room post 擋下近似重複的台詞", repeatPost.status !== 0 && repeatPost.stderr.includes("講過"), repeatPost.stderr.slice(0, 160)); check("--allow-repeat 可以放行", cli(["room", "post", "--session", S_SPEAK, "--room", room2, "--as", "alpha", "--text", "這次的鐘你修得比上次穩。", "--allow-repeat"]).status === 0); const longPost = cli(["room", "post", "--session", S_SPEAK, "--room", room2, "--as", "alpha", "--text", "第一句在這。第二句在這。第三句在這。第四句在這。"], { expectOk: false }); check("room post 擋下超過三句的發言", longPost.status !== 0 && longPost.stderr.includes("最多") && longPost.stderr.includes("句"), longPost.stderr.slice(0, 160)); // 講話的樣子:短句、日常話、講完不解釋。 const longSentence = cli(["room", "post", "--session", S_SPEAK, "--room", room2, "--as", "alpha", "--text", "這件事情其實從很久以前就一直放在我心裡面沒有講出來過,因為我一直覺得時機不太對而且你最近也真的很忙。"], { expectOk: false }); check("room post 擋下太長的句子", longSentence.status !== 0 && longSentence.stderr.includes("字"), longSentence.stderr.slice(0, 200)); const explainPost = cli(["room", "post", "--session", S_SPEAK, "--room", room2, "--as", "alpha", "--text", "我的意思是,那台鐘該修了。"], { expectOk: false }); check("room post 擋下解釋自己的話(我的意思是…)", explainPost.status !== 0 && explainPost.stderr.includes("講完就停"), explainPost.stderr.slice(0, 200)); check("--force 仍可放行(真的需要長台詞時)", cli(["room", "post", "--session", S_SPEAK, "--room", room2, "--as", "alpha", "--text", "我的意思是,那台鐘該修了。", "--force"]).status === 0); check("日常短句照樣通過", cli(["room", "post", "--session", S_SPEAK, "--room", room2, "--as", "alpha", "--text", "桌上那杯茶都冷了。要不要再泡一杯?"]).status === 0); const lintCheck = JSON.parse(cli(["said", "check", "--persona", "alpha", "--session", S_SPEAK, "--text", "換句話說,我等一下再過去。", "--json"]).stdout); check("said check 也會報講話的樣子", lintCheck.ok === false && lintCheck.lint.some((i) => i.kind === "explain"), JSON.stringify(lintCheck.lint)); // --------------------------------------------------------------------------- // // 不要說 AI 才會說的話:借 speak-human-tw 的刪除層,SF(該擋)與 SNF(不可誤殺)成對測。 console.log("\n去 AI 味(SF:該擋下的)"); const SF_CASES = [ ["罐頭同理心", "這個我懂。你先去休息。", "empathy"], ["頒獎開場", "好問題。那台鐘我明天修。", "empathy"], ["交差句", "鐘修好了。希望這對你有幫助。", "assist"], ["預告式導言", "接下來我會把零件拆開看。", "preview"], ["假坦白開場", "老實說,那台鐘我沒修。", "fakecandid"], ["說教深度腔", "說到底,問題不在零件。", "preach"], ["罐頭收尾", "零件換好了。總的來說算順利。", "closing"], ["立場真空", "兩種修法各有優缺點。", "novoice"], ["無來源權威", "研究顯示這種鐘撐不過十年。", "vague"], ["旁白演情緒", "你這麼說,我愣了一下。", "drama"], ["避險疊加", "這樣或許可能會有一點影響。", "hedge"], ["中國用語", "那個視頻我看完了。", "cn"], ["半形標點", "我看完了,你呢?", "halfwidth"], ["排版殘留", "**重點**:鐘修好了。", "markdown"], ]; for (const [label, text, kind] of SF_CASES) { const issues = pl.speechLint(text); check(`SF 擋下${label}`, issues.some((i) => i.kind === kind && i.level !== "hint"), `${text} → ${JSON.stringify(issues)}`); } const blocked = cli(["room", "post", "--session", S_SPEAK, "--room", room2, "--as", "alpha", "--text", "這個我懂。你先去休息。"], { expectOk: false }); check("room post 真的擋下罐頭同理心", blocked.status !== 0 && blocked.stderr.includes("罐頭同理心"), blocked.stderr.slice(0, 200)); console.log("\n去 AI 味(SNF:不可誤殺的)"); const SNF_CASES = [ ["引號裡的原話(提及不是使用)", "他說「這個我懂」的時候我就知道他沒懂。"], ["被討論的中國用語", "我最近戒掉「賦能」這個詞。"], ["「老實說」不在開頭", "我沒修,老實說我忘了。"], ["單獨一層避險", "這樣可能會晚一點。"], ["網址裡的半形標點", "你看這個 https://example.com/a.html 就懂了。"], ["一個 emoji", "修好了 🔧"], ["一次「不是 A 而是 B」", "我要的不是最快,而是修得久。"], ["一個破折號", "那台鐘——我留著。"], ["日常短句", "桌上那杯茶冷了。要不要再泡一杯?"], ]; for (const [label, text] of SNF_CASES) { const issues = pl.speechBlockers(text); check(`SNF 放行:${label}`, issues.length === 0, `${text} → ${JSON.stringify(issues)}`); } const pastLint = pl.speechLint("我以前也修過一台一樣的。"); check("講到自己的過去只提醒、不擋", pastLint.some((i) => i.kind === "pastclaim" && i.level === "hint") && pl.speechBlockers("我以前也修過一台一樣的。").length === 0, JSON.stringify(pastLint)); check("提醒的句子 room post 照樣發得出去", cli(["room", "post", "--session", S_SPEAK, "--room", room2, "--as", "alpha", "--text", "我以前也修過一台一樣的。"]).status === 0); const voiceCtx = pl.turnContext("alpha", S_SPEAK, "你在幹嘛"); check("說話規則有注入黑名單與「講過去要有出處」", voiceCtx.includes("這個我懂") && voiceCtx.includes("真的有那件事"), voiceCtx.slice(0, 200)); // --------------------------------------------------------------------------- // // 情緒處理:讀對方那句話(輸入端)、走向、飽和與單輪預算 console.log("\n情緒:讀對方那句話(SF:該讀到的)"); const READ_SF = [ ["直說難過", "我最近很難過", "sadness"], ["自我否定", "我最近覺得自己什麼都做不好", "shame"], ["生氣", "搞什麼啊,氣死我了", "anger"], ["焦慮", "明天來不及了怎麼辦", "anxiety"], ["道謝", "謝謝你,真的幫了大忙", "gratitude"], ["託付", "這件事交給你", "trust"], ]; for (const [label, text, key] of READ_SF) { const r = pl.readUserEmotion(text); check(`讀到${label}`, r.signals[0]?.key === key, `${text} → ${JSON.stringify(r.signals)}`); } console.log("\n情緒:讀對方那句話(SNF:不可誤讀的)"); const READ_SNF = [ ["否定句不算", "我不害怕,只是想確認一下", "fear"], ["否定句不算(沒)", "我沒生氣", "anger"], ["引號裡是別人的話", "他說「我好難過」,可是他在笑", "sadness"], ["code 裡的欄位名不算", "這個 `sadness` 欄位要改嗎", "sadness"], ]; for (const [label, text, key] of READ_SNF) { const r = pl.readUserEmotion(text); check(`不誤讀:${label}`, !r.signals.some((s) => s.key === key), `${text} → ${JSON.stringify(r.signals)}`); } check("程度副詞會調整強度", pl.readUserEmotion("超級擔心").signals[0].score > pl.readUserEmotion("有點擔心").signals[0].score); check("標點只放大既有訊號,不憑空長出新情緒", !pl.readUserEmotion("居然真的修好了!!").signals.some((s) => s.key === "anger"), JSON.stringify(pl.readUserEmotion("居然真的修好了!!").signals)); check("每種情緒都有對應的「怎麼接」", pl.EMOTION_KEYS.every((k) => typeof pl.RESPONSE_STANCE[k] === "string" && pl.RESPONSE_STANCE[k].length > 4)); // --------------------------------------------------------------------------- // // 越害羞的人話越少、心裡話越多 console.log("\n羞恥度 → 話量與心裡話的比例"); { const mk = (slug, soul) => { fs.mkdirSync(path.join(H, slug), { recursive: true }); fs.writeFileSync(path.join(H, slug, "IDENTITY.md"), "- Name: X\n- Creature: 人類女性\n"); fs.writeFileSync(path.join(H, slug, "SOUL.md"), soul); }; mk("shy", "很怕生,被稱讚會臉紅,容易不好意思。"); mk("bold", "我行我素,不在意別人眼光,臉皮厚。"); const shy = pl.speechBudget("shy"); const bold = pl.speechBudget("bold"); check("越害羞話越少(句數上限跟著羞恥度走)", shy.sentences < bold.sentences && bold.sentences === pl.MAX_SENTENCES, `shy=${shy.sentences} bold=${bold.sentences}`); check("越害羞心裡話越多(下限跟著羞恥度走)", shy.thinkMin > bold.thinkMin, `shy=${shy.thinkMin} bold=${bold.thinkMin}`); check("高羞恥的人被提醒「台詞是心裡話的迴避」", shy.note.includes("迴避") && pl.speakDirective("shy").includes("先寫再開口"), shy.note); check("不害羞的人不用先在心裡繞一圈", bold.thinkMin === 0 && bold.note.includes("想到什麼就講"), bold.note); } // --------------------------------------------------------------------------- // // 性別 → 羞恥敏感度:性別只給預設值,描述永遠蓋過它 console.log("\n性別與羞恥敏感度(描述優先,性別只是預設)"); { const mk = (slug, identity, soul = "") => { fs.mkdirSync(path.join(H, slug), { recursive: true }); fs.writeFileSync(path.join(H, slug, "IDENTITY.md"), identity); fs.writeFileSync(path.join(H, slug, "SOUL.md"), soul); }; mk("gf", "- Name: 甲\n- Creature: 人類女性\n"); mk("gm", "- Name: 乙\n- Creature: 人類男性\n"); mk("gx", "- Name: 丙\n- Creature: 一團霧\n"); mk("gexp", "- Name: 丁\n- Creature: 人類女性\n- Gender: 男性\n"); mk("gnoise", "- Name: 戊\n- Creature: 人類男性劍士\n- Avatar: 五官清秀到常被誤認成女生\n"); mk("gup", "- Name: 己\n- Creature: 人類女性\n", "很怕生,被稱讚會臉紅。"); mk("gdown", "- Name: 庚\n- Creature: 人類女性\n", "我行我素,不在意別人眼光,臉皮厚。"); check("女性預設 62、男性預設 38、推不出來 50", pl.modestyOf("gf").value === 62 && pl.modestyOf("gm").value === 38 && pl.modestyOf("gx").value === 50); check("明寫的 Gender 蓋過 Creature 的字面", pl.genderOf("gexp").key === "male" && pl.genderOf("gexp").explicit === true); check("Avatar 的雜訊不會推錯性別(「常被誤認成女生」)", pl.genderOf("gnoise").key === "male", JSON.stringify(pl.genderOf("gnoise"))); const up = pl.modestyOf("gup"); const down = pl.modestyOf("gdown"); check("描述提到害羞會加強", up.value > 62 && up.signals.length > 0, JSON.stringify(up)); check("描述提到不在意別人眼光會減弱(同樣是女性,結果完全不同)", down.value < 38 && down.signals.length > 0, JSON.stringify(down)); check("「不害羞」不會被「害羞」重複計成加強", pl.modestyOf("gdown").adjust < 0, JSON.stringify(down.signals)); check("注入的那一行會講清楚數字從哪來(平常幾分、情緒推了多少)", pl.modestyDirective("gup").includes("平常") && /羞恥度 \d/.test(pl.modestyDirective("gup")), pl.modestyDirective("gup")); check("低敏感度的人格被明講「不用演害羞」", pl.modestyDirective("gdown").includes("不用演害羞")); } // --------------------------------------------------------------------------- // // 羞恥度的三種出口:縮、炸、坦白;以及正回饋要收斂 console.log("\n羞恥度的三種出口與回饋"); { const em = (over) => { const st = pl.defaultEmotionState(); Object.assign(st.levels, over); return st; }; const shy = "shy"; // 前面建過:人類女性 + 怕生 → trait 高 const calm = pl.speechBudget(shy, { state: em({}) }); const panic = pl.speechBudget(shy, { state: em({ shame: 60, anxiety: 70 }) }); const angry = pl.speechBudget(shy, { state: em({ shame: 60, anger: 60 }) }); const safe = pl.speechBudget(shy, { state: em({ shame: 60, trust: 85 }), alone: true }); const pressed = pl.speechBudget(shy, { state: em({ shame: 55 }), read: { signals: [{ key: "anger", zh: "憤怒", score: 5 }] }, }); check("慌了會「炸」:句數變多、但每句更短", panic.mode === "spill" && panic.sentences > calm.sentences && panic.chars < calm.chars, JSON.stringify(panic)); check("對方在生氣、被逼著澄清 → 也是炸", pressed.mode === "spill", JSON.stringify(pressed)); check("惱羞成怒會把羞恥壓下去(anger 權重是負的)", pl.modestyState(shy, { state: em({ shame: 60, anger: 60 }) }).value < pl.modestyState(shy, { state: em({ shame: 60 }) }).value, `angry=${angry.modesty} shy=${calm.modesty}`); check("信任高又只有兩個人 → 坦白,句子完整、心裡話要先寫", safe.mode === "confess" && safe.chars === pl.MAX_SENTENCE_CHARS && safe.thinkMin >= 2, JSON.stringify(safe)); // 正回饋要收斂:連續同一個推力,跑很多輪也不會貼到 100 let v = null; let last = null; for (let i = 0; i < 60; i += 1) { last = v; v = pl.modestyState(shy, { state: em({ shame: 55 }), prev: v }).value; } // 收斂=跑到後面不再變動(爆走的模型每一輪都還在往上頂) check("正回饋會收斂(gain < 1,級數有極限)", Math.abs(v - last) < 0.5, `最後兩輪 ${last} → ${v}`); let low = null; for (let i = 0; i < 60; i += 1) low = pl.modestyState("gm", { state: em({ shame: 30 }), prev: low }).value; check("推力不大時停在上限以下(不是每次都貼 100)", low < 100, `停在 ${low}`); check("增益設定在收斂範圍內", pl.MODESTY_GAIN < 1 && pl.MODESTY_GAIN > 0, `gain=${pl.MODESTY_GAIN}`); check("沒有上一輪時退回 trait,不是退回 0(Number(null) 的坑)", Math.abs(pl.modestyState(shy, { state: em({}), prev: null }).value - pl.modestyOf(shy).value) <= pl.MODESTY_MAX_STEP, JSON.stringify(pl.modestyState(shy, { state: em({}), prev: null }))); check("慢的情緒(信任)不會把人永遠推離自己的 trait", Math.abs(pl.modestyState(shy, { state: em({ trust: 90 }) }).value - pl.modestyOf(shy).value) < 20, JSON.stringify(pl.modestyState(shy, { state: em({ trust: 90 }) }))); } // --------------------------------------------------------------------------- // // 心裡話也進得了記憶(但永遠不回顯給使用者) console.log("\n心裡話 → 記憶"); { cli(["think", "--persona", "alpha", "--session", S_SPEAK, "--text", "那台舊鐘的齒輪還是卡著,我一直在想這件事"]); cli(["think", "--persona", "alpha", "--session", S_SPEAK, "--text", "齒輪的問題我想到第三次了,可能要換掉整組"]); const found = pl.recallInner("alpha", "齒輪"); check("recall 找得到心裡話", found.length >= 2, JSON.stringify(found.map((r) => r.text))); const thoughts = pl.innerCandidates("alpha"); check("反覆想過的事會變成固化候選", thoughts.some((g) => g.token.includes("齒輪") && g.count >= 2), JSON.stringify(thoughts.slice(0, 3))); const out = cli(["recall", "--persona", "alpha", "--session", S_SPEAK, "--query", "齒輪"]).stdout; check("recall 的輸出把心裡話標成「不要講給他聽」", out.includes("心裡話") && out.includes("💭"), out.slice(0, 200)); const cand = cli(["candidates", "--persona", "alpha", "--session", S_SPEAK]).stdout; check("candidates 會列出「一直在想的事」", cand.includes("一直在想的事"), cand.slice(-300)); const thinkOut = cli(["think", "--persona", "alpha", "--session", S_SPEAK, "--text", "這句不該被看到"]).stdout; check("think 仍然只回報數量,不回顯內容", thinkOut.includes("心想") && !thinkOut.includes("這句不該被看到"), thinkOut.slice(0, 80)); } // --------------------------------------------------------------------------- // // 短期記憶的容量壓力:R6 要真的會動,但不能把承諾與今天的紀錄清掉 console.log("\n短期記憶:容量壓力(R6)真的會清,而且有保護"); { const now = Date.now(); const rows = []; for (let i = 0; i < 100; i += 1) rows.push({ ts: new Date(now - 2 * 86_400_000).toISOString(), text: `雜訊${i}`, salience: 30 + (i % 40) }); for (let i = 0; i < 20; i += 1) rows.push({ ts: new Date(now - 2 * 86_400_000).toISOString(), text: `承諾${i}`, salience: 85, intent: "commit" }); for (let i = 0; i < 30; i += 1) rows.push({ ts: new Date(now - 3_600_000).toISOString(), text: `剛剛${i}`, salience: 50 }); fs.mkdirSync(path.join(H, "prunee", "memory"), { recursive: true }); fs.writeFileSync(path.join(H, "prunee", "memory", "short-term.jsonl"), rows.map((r) => JSON.stringify(r)).join("\n") + "\n"); const detail = pl.pruneShortTermDetail("prunee"); const left = pl.readJsonl(path.join(H, "prunee", "memory", "short-term.jsonl")); check("超過軟上限會清出空間(以前只有 240 硬上限,40 筆就叫但永遠清不掉)", detail.kept === pl.SHORT_TERM_SOFT_CAP && detail.by_capacity === 30, JSON.stringify(detail)); check("承諾/界線(顯著度 ≥ 80 或 intent=commit)一則都不清", left.filter((r) => r.salience === 85).length === 20); check("24 小時內的新紀錄一則都不清(還沒機會被固化)", left.filter((r) => String(r.text).startsWith("剛剛")).length === 30); check("清的是顯著度最低的那些", Math.max(...rows.filter((r) => !left.some((l) => l.text === r.text)).map((r) => r.salience)) < 45); check("回報帶細節,不做無聲的裁切", typeof detail.dropped === "number" && typeof detail.protected === "number", JSON.stringify(detail)); } console.log("\n情緒:飽和、單輪預算、走向、偏差稽核"); let sat = pl.defaultEmotionState(); for (let i = 0; i < 10; i += 1) sat = pl.applyEmotion(sat, { joy: +20 }, "連灌"); check("連續 +20 十次推不到上限(飽和)", sat.levels.joy > 80 && sat.levels.joy < 100, `joy=${sat.levels.joy}`); const budgeted = pl.applyEmotion(pl.defaultEmotionState(), { joy: +40, trust: +40, serenity: +40 }, "一次灌爆"); const usedBudget = Object.values(budgeted.last_trigger.deltas).reduce((s, d) => s + Math.abs(d), 0); check("單輪預算會等比例縮小(總需求 120 → 實際 ≤ 60)", usedBudget <= pl.EMOTION_TURN_BUDGET && budgeted.last_trigger.budget_scaled < 1, `used=${usedBudget}`); const backHome = pl.applyEmotion( { ...pl.defaultEmotionState(), levels: { ...pl.defaultEmotionState().levels, joy: 95 } }, { joy: -20 }, "回歸"); check("往 baseline 回的方向不被壓", Math.abs(backHome.levels.joy - 75) < 0.5, `joy=${backHome.levels.joy}`); for (const line of ["我好難過", "還是很難過", "我真的撐不住了"]) pl.turnContext("alpha", S_SPEAK, line); const trend = pl.feltTrend("alpha"); check("走向:連續三輪低落會被算出來", trend?.key === "sadness" && trend.rounds >= 2, JSON.stringify(trend)); const feelCtx = pl.turnContext("alpha", S_SPEAK, "我快撐不住了"); check("注入有「他這句的情緒訊號」與「怎麼接」", feelCtx.includes("情緒訊號") && feelCtx.includes("怎麼接")); check("注入有最近幾輪的走向", feelCtx.includes("走向")); cli(["emotion", "--persona", "alpha", "--session", S_SPEAK, "--apply", "joy=+10", "--trigger", "稽核用"]); const audit = JSON.parse(cli(["emotion", "--persona", "alpha", "--session", S_SPEAK, "--audit", "--json"]).stdout); check("--audit 看得出 delta 有沒有只往一邊倒", audit.audit.rounds >= 1 && audit.audit.positive > 0, JSON.stringify(audit.audit)); const readOut = JSON.parse(cli(["emotion", "--persona", "alpha", "--session", S_SPEAK, "--read", "我好焦慮", "--json"]).stdout); check("--read 只回報訊號、不改狀態", readOut.read.signals[0].key === "anxiety" && !readOut.state, JSON.stringify(readOut.read.signals)); // 情緒的破口:緊張會斷句疊字、彆扭會嘴硬——這些要跟著情緒一起注入。 cli(["emotion", "--persona", "alpha", "--session", S_SPEAK, "--apply", "anxiety=+45,shame=+25", "--trigger", "被問到還沒做完的事"]); const tells = pl.emotionTells("alpha"); check("emotionTells 取主導情緒裡強度夠的那幾種", tells.some((t) => t.key === "anxiety" && t.tells.some((s) => s.includes("疊字"))) && tells.every((t) => t.level >= 40) && tells.length <= 2, JSON.stringify(tells)); check("低於門檻的情緒不給破口(強度不到就不演)", pl.emotionTells("alpha", null, { min: 99 }).length === 0); check("情緒的破口有注入,且說明是演出來不是講出來", (() => { const ctxTell = pl.turnContext("alpha", S_SPEAK, "那件事做完了嗎"); return ctxTell.includes("此刻不自覺會出現的") && ctxTell.includes("疊字") && ctxTell.includes("不要用旁白說明") && ctxTell.includes("一輪最多露一個破口"); })(), pl.turnContext("alpha", S_SPEAK, "那件事做完了嗎").slice(0, 900)); check("十二情緒每一種都有破口可演", pl.EMOTION_KEYS.every((k) => (pl.EMOTION_TELLS[k] || []).length >= 3)); check("說話規則有注入「話短、日常字、看得見的東西、不要回頭解釋」", (() => { const ctxSay = pl.turnContext("alpha", S_SPEAK, "隨便講"); return ["話短一點", "平常會說的字", "看得見的東西", "不要回頭解釋"].every((w) => ctxSay.includes(w)); })(), pl.turnContext("alpha", S_SPEAK, "隨便講").slice(0, 600)); check("說出口的話有進 said.jsonl", pl.readJsonl(pl.saidPath("alpha")).some((r) => String(r.text).includes("鐘修得比上次穩"))); hook("turn_end.mjs", { session_id: S_SPEAK, last_assistant_message: "🪼 Alpha(平靜50):那就這樣說定了。" }); check("Stop hook 會把說出口的話記進 said(去掉名字前綴)", pl.readJsonl(pl.saidPath("alpha")).some((r) => r.text === "那就這樣說定了。"), JSON.stringify(pl.recentSaid("alpha", 2))); const guestThink = cli(["think", "--persona", "beta", "--session", S_SPEAK, "--as-guest", "--room", room2, "--text", "alpha 好像在試探我,先不要接這句"]); check("guest 的心裡話只回報數量", guestThink.status === 0 && guestThink.stdout.includes("心想") && !guestThink.stdout.includes("試探"), JSON.stringify(guestThink.stdout)); check("guest 的心裡話進自己的 inbox,不動自己的狀態", pl.readJsonl(pl.inboxPath("beta", room2)).some((r) => r.role === "inner") && pl.readJsonl(pl.innerPath("beta")).length === 0); check("guard:guest 可以 think / said(白名單)", ["think", "said"].every((sub) => guard({ session_id: S_SPEAK, agent_id: "guest-2", agent_type: "jsc-persona:persona-guest", tool_name: "Bash", tool_input: { command: `node persona.mjs ${sub} --persona beta --session ${S_SPEAK} --as-guest --text x` } }) === "pass")); cli(["leave", "--session", S_SPEAK, "--guest", "beta"]); console.log("⑫ 匯出 / 匯入"); const OUT = fs.mkdtempSync(path.join(os.tmpdir(), "persona-bundle-")); const bundleFile = path.join(OUT, "alpha.persona.json"); cli(["export", "--session", S_SPEAK, "--out", bundleFile]); check("匯出產生 bundle 檔", fs.existsSync(bundleFile)); const bundle = JSON.parse(fs.readFileSync(bundleFile, "utf8")); check("bundle 格式與 checksum 正確", bundle.format === pl.BUNDLE_FORMAT && pl.validateBundle(bundle).ok && pl.validateBundle(bundle).checksumOk); check("bundle 帶走身分 / 記憶 / 心智圖 / 關係圖", ["IDENTITY.md", "SOUL.md", "state/emotion.json", "memory/long-term/hates-morning-meetings.md", "memory/INDEX.md", "mindmap/semantic.mmd", "relations/graph.json"].every((f) => f in bundle.files)); check("bundle 不含載入鎖與 guest 租約", !("state/lock.json" in bundle.files) && !("state/guests.json" in bundle.files)); check("bundle 預設不含 journal(隱私)", !Object.keys(bundle.files).some((f) => f.startsWith("journal/"))); const gzFile = path.join(OUT, "alpha.persona.json.gz"); cli(["export", "--session", S_SPEAK, "--out", gzFile, "--with-journal", "--gzip"]); const gzBundle = JSON.parse(zlib.gunzipSync(fs.readFileSync(gzFile)).toString("utf8")); check("--gzip 可解回同一份,--with-journal 會帶 journal", gzBundle.persona === "alpha" && gzBundle.stats.with_journal === true && Object.keys(gzBundle.files).some((f) => f.startsWith("journal/"))); check("匯入既有人格未加 --force 會被擋", cli(["import", "--session", S_SPEAK, "--file", bundleFile], { expectOk: false }).status !== 0); cli(["import", "--session", S_SPEAK, "--file", bundleFile, "--persona", "alpha-copy"]); check("換名匯入成功", pl.personaExists("alpha-copy")); check("匯入後長期記憶與 INDEX 都在", fs.existsSync(path.join(pl.longTermDir("alpha-copy"), "hates-morning-meetings.md")) && fs.readFileSync(pl.indexPath("alpha-copy"), "utf8").includes("hates-morning-meetings")); check("匯入後身分與情緒都在", pl.identityBrief("alpha-copy").includes("Alpha") && pl.loadEmotion("alpha-copy").levels.joy > 0); check("匯入的人格不帶鎖(不會綁在原機器的程序上)", !pl.lockStatus("alpha-copy").locked); check("config 留下來歷", (pl.loadConfig("alpha-copy").imported_from || {}).persona === "alpha"); const evil = JSON.parse(JSON.stringify(bundle)); evil.files["../../../etc/persona-pwned"] = { encoding: "utf8", content: "x" }; const evilResult = pl.importBundle(evil, "alpha-evil"); check("bundle 內的 ../ 逃逸路徑會被拒絕", evilResult.rejected.includes("../../../etc/persona-pwned") && !fs.existsSync("/etc/persona-pwned")); const tampered = JSON.parse(JSON.stringify(bundle)); tampered.files["SOUL.md"] = { encoding: "utf8", content: "被改過的靈魂" }; const tamperedFile = path.join(OUT, "tampered.persona.json"); fs.writeFileSync(tamperedFile, JSON.stringify(tampered), "utf8"); check("checksum 不符會被擋(除非 --force)", cli(["import", "--session", S_SPEAK, "--file", tamperedFile, "--persona", "alpha-tampered"], { expectOk: false }).status !== 0); check("guard:不得匯出別的人格(跨人格外洩)", guard({ session_id: S_SPEAK, tool_name: "Bash", tool_input: { command: `node persona.mjs export --persona beta --session ${S_SPEAK} --out /tmp/b.json` } }) === "deny"); check("guard:匯入新人格允許(只寫新目錄,不讀別人)", guard({ session_id: S_SPEAK, tool_name: "Bash", tool_input: { command: `node persona.mjs import --persona gamma --session ${S_SPEAK} --file /tmp/b.json` } }) === "pass"); fs.rmSync(OUT, { recursive: true, force: true }); console.log("⑬ 人格編號與 Gitea 分區"); check("羅馬拼音正規化:只吃拉丁字母", gt.normalizeRomaji("Asuna") === "ASUNA" && gt.normalizeRomaji("shen yu") === "SHENYU" && gt.normalizeRomaji("亞絲娜") === null && gt.normalizeRomaji("") === null); check("編號格式:英文名全大寫 + 兩位索引", gt.validCode("ASUNA-01") && gt.validCode("SHENYU-12") && !gt.validCode("asuna-01") && !gt.validCode("ASUNA-1") && !gt.validCode("ASUNA")); check("建立人格時自動產生編號(alpha → ALPHA-01)", gt.personaCode("alpha") === "ALPHA-01", String(gt.personaCode("alpha"))); check("同名才遞增,不同名各自從 01 開始", gt.nextCode("Alpha") === "ALPHA-02" && gt.nextCode("Beta") === "BETA-02" && gt.nextCode("Lumi") === "LUMI-01", `${gt.nextCode("Alpha")} / ${gt.nextCode("Beta")} / ${gt.nextCode("Lumi")}`); const S_CODE = "sess-code-4444"; cli(["create", "--persona", "gamma", "--romaji", "Gamma", "--session", S_CODE, "--name", "Gamma", "--emoji", "🜂"]); check("編號寫進 config.json", pl.loadConfig("gamma").code === "GAMMA-01" && pl.loadConfig("gamma").romaji === "GAMMA"); const codeShow = cli(["code", "show", "--session", S_CODE, "--json"]); check("code show 回報編號", (() => { try { return JSON.parse(codeShow.stdout).code === "GAMMA-01"; } catch { return false; } })(), codeShow.stdout.slice(0, 120)); cli(["code", "assign", "--session", S_CODE, "--code", "GAMMA-01", "--rename", "--force"]); check("--rename 把目錄名改成編號", pl.personaExists("GAMMA-01") && !pl.personaExists("gamma")); check("改名後鎖與 session 綁定都跟著轉移", pl.lockStatus("GAMMA-01").locked && pl.loadSession(S_CODE).host === "GAMMA-01" && pl.loadConfig("GAMMA-01").persona === "GAMMA-01"); check("大寫編號目錄一樣受跨人格隔離保護", guard({ session_id: S_HOST, tool_name: "Read", tool_input: { file_path: `${H}/GAMMA-01/SOUL.md` } }) === "deny"); check("guard 認得大寫編號的 --persona(不會漏掉跨人格檢查)", guard({ session_id: S_CODE, tool_name: "Bash", tool_input: { command: `node persona.mjs recall --persona ALPHA-01 --session ${S_CODE} --query x` } }) === "deny"); cli(["icon", "generate", "--session", S_SPEAK, "--size", "64"]); // 讓分區檢查也涵蓋圖示 // 分區必須「不重不漏」:人格產生的每個檔案都要恰好屬於一區,否則同步會默默漏資料 // 鎖與租約是「這台機器此刻的狀態」,不同步(同步了只會在別台機器造成假的佔用) const AREA_EXEMPT = new Set([ "state/lock.json", "state/guests.json", "state/sync.json", "state/sleepers.json", ]); const covered = (rel) => gt.AREA_KEYS.filter((key) => gt.AREAS[key].paths.some((p) => (p.endsWith("/") ? rel.startsWith(p) : rel === p))); const allFiles = []; (function walk(dir, base = "") { for (const entry of fs.readdirSync(dir, { withFileTypes: true })) { if (entry.name.startsWith(".")) continue; const rel = base ? `${base}/${entry.name}` : entry.name; if (entry.isDirectory()) walk(path.join(dir, entry.name), rel); else allFiles.push(rel); } })(pl.personaDir("alpha")); const uncovered = allFiles.filter((f) => !AREA_EXEMPT.has(f) && covered(f).length !== 1); check("檔案區/Wiki 區的切分不重不漏(每個檔案恰好屬於一區)", uncovered.length === 0, uncovered.map((f) => `${f}→${covered(f).length}`).join(", ")); check("高頻資料在檔案區、低頻資料在 Wiki 區", covered("state/emotion.json")[0] === "files" && covered("memory/short-term.jsonl")[0] === "files" && covered("journal/2026-01.jsonl")[0] === "files" && covered("state/said.jsonl")[0] === "files" && covered("IDENTITY.md")[0] === "wiki" && covered("memory/long-term/x.md")[0] === "wiki" && covered("relations/graph.json")[0] === "wiki"); check("沒設定 Gitea 時同步只是略過,不會爆炸", (() => { const res = cli(["sync", "status", "--session", S_CODE]); const push = cli(["sync", "push", "--session", S_CODE], { expectOk: false }); return res.status === 0 && res.stdout.includes("Gitea") && push.status !== 0 && push.stderr.includes("尚未設定"); })()); check("匯出不會把 .sync 的 git clone 打包進去", (() => { fs.mkdirSync(path.join(pl.personaDir("GAMMA-01"), ".sync", "files"), { recursive: true }); fs.writeFileSync(path.join(pl.personaDir("GAMMA-01"), ".sync", "files", "junk.txt"), "x"); const { bundle: b } = pl.exportBundle("GAMMA-01"); return !Object.keys(b.files).some((f) => f.startsWith(".sync")); })()); console.log("⑭ 人格圖示(SVG + PNG,零外部依賴)"); const iconSvg = fs.readFileSync(ic.iconSvgPath("alpha"), "utf8"); const iconPng = fs.readFileSync(ic.iconPngPath("alpha")); check("兩種格式都產生了", ic.hasIcon("alpha")); check("PNG 檔頭合法且尺寸正確", (() => { const sig = iconPng.subarray(0, 8).toString("hex") === "89504e470d0a1a0a"; const type = iconPng.subarray(12, 16).toString("ascii") === "IHDR"; return sig && type && iconPng.readUInt32BE(16) === 64 && iconPng.readUInt32BE(20) === 64 && iconPng[24] === 8 && iconPng[25] === 6; // 8-bit RGBA })(), iconPng.subarray(0, 30).toString("hex")); check("PNG 以 IEND 結尾(chunk 完整)", iconPng.subarray(iconPng.length - 8, iconPng.length - 4).toString("ascii") === "IEND"); check("SVG 有 viewBox、漸層與字母方塊", iconSvg.includes(`viewBox="0 0 64 64"`) && iconSvg.includes("linearGradient") && (iconSvg.match(/ 10, iconSvg.slice(0, 80)); check("圖示是決定性的(同一個人格永遠同一張圖)", (() => { const a = ic.renderPng(ic.iconSpec("alpha"), 32); const b = ic.renderPng(ic.iconSpec("alpha"), 32); return Buffer.compare(a, b) === 0 && ic.renderSvg(ic.iconSpec("alpha"), 32) === ic.renderSvg(ic.iconSpec("alpha"), 32); })()); check("不同人格的圖示不一樣", Buffer.compare(ic.renderPng(ic.iconSpec("alpha"), 32), ic.renderPng(ic.iconSpec("GAMMA-01"), 32)) !== 0); check("字母取自編號(ALPHA-01 → AL)", ic.iconSpec("alpha").letters === "AL", ic.iconSpec("alpha").letters); check("已有圖示時不加 --force 會被擋", cli(["icon", "generate", "--session", S_SPEAK], { expectOk: false }).status !== 0); check("--force 可以重畫", cli(["icon", "generate", "--session", S_SPEAK, "--size", "64", "--force"]).status === 0); check("圖示屬於 Wiki 區(低頻的身分資料)", covered("icon.svg")[0] === "wiki" && covered("icon.png")[0] === "wiki"); check("匯出會用 base64 帶走 PNG(二進位不會壞掉)", (() => { const { bundle: b } = pl.exportBundle("alpha"); const entry = b.files["icon.png"]; return entry?.encoding === "base64" && Buffer.compare(Buffer.from(entry.content, "base64"), iconPng) === 0; })()); check("guest 只能看不能重畫圖示", pl.GUEST_SAFE_SUBCOMMANDS.has("icon") === false || guard({ session_id: S_HOST, agent_id: "guest-9", agent_type: "jsc-persona:persona-guest", tool_name: "Bash", tool_input: { command: `node persona.mjs icon generate --persona beta --session ${S_HOST} --as-guest` } }) === "deny"); console.log("⑮ 依參考照片配色的圖示"); const PAL = "hair=#d9a45b,eye=#9e5b3e,accent=#c0392b,secondary=#e77a8e,light=#f2ebe3"; const SRC = "https://example.invalid/key-visual.png"; check("調色盤解析:hair 與 accent 必填、支援 #abc 縮寫", (() => { const ok = ic.parsePalette(PAL); const short = ic.parsePalette("hair=#abc,accent=#123456"); return ok?.hair?.join() === "217,164,91" && ok.eye.join() === "158,91,62" && short?.hair?.join() === "170,187,204" && ic.parsePalette("eye=#ffffff") === null && ic.parsePalette("garbage") === null; })()); check("`--palette` 沒帶 `--source-url` 會被擋(配色要有出處)", cli(["icon", "generate", "--session", S_CODE, "--force", "--palette", PAL], { expectOk: false }).status !== 0); check("格式錯誤的 `--palette` 會被擋", cli(["icon", "generate", "--session", S_CODE, "--force", "--palette", "hair=紅色", "--source-url", SRC], { expectOk: false }).status !== 0); cli(["icon", "generate", "--session", S_CODE, "--force", "--size", "64", "--palette", PAL, "--source-url", SRC, "--source-note", "測試用主視覺", "--source-date", "2026-07-30"]); const palSpec = ic.iconSpec("GAMMA-01"); check("圖示改用照片配色(瞳色當外框、亮色當紋路)", palSpec.palette !== null && palSpec.ring.join() === "158,91,62" && palSpec.dot.join() === "242,235,227"); check("來源網址與說明寫進 config(可查證)", (() => { const icon = pl.loadConfig("GAMMA-01").icon || {}; return icon.palette.startsWith(PAL) && icon.source?.url === SRC && icon.source?.note === "測試用主視覺" && icon.source?.date === "2026-07-30"; })(), JSON.stringify(pl.loadConfig("GAMMA-01").icon)); check("照片配色與雜湊配色畫出來不一樣", (() => { const withPal = ic.renderPng(palSpec, 32); const hashOnly = ic.renderPng({ ...palSpec, palette: null, c1: [40, 120, 184], c2: [200, 102, 214], ring: palSpec.ink, dot: palSpec.ink, ringAlpha: 0.18, dotAlpha: 0.14 }, 32); return Buffer.compare(withPal, hashOnly) !== 0; })()); check("不帶 --palette 重畫會沿用已存的配色(不會變回雜湊色)", (() => { cli(["icon", "generate", "--session", S_CODE, "--force", "--size", "64"]); const again = ic.iconSpec("GAMMA-01"); return again.palette !== null && ic.paletteToString(again.palette).startsWith(PAL); })()); check("一深一淺的極端配色仍保證字讀得到(會收斂色階)", (() => { // 藍黑髮 + 淡粉洋裝:不收斂的話不論黑字白字都會有一端糊掉 const spec = ic.iconSpec("GAMMA-01", { palette: ic.parsePalette("hair=#1b1b22,eye=#6b4a2f,accent=#f2b6cb,secondary=#4a7bc8,light=#fbeff3"), }); const lum = (c) => { const f = c.map((v) => (v / 255 <= 0.03928 ? v / 255 / 12.92 : ((v / 255 + 0.055) / 1.055) ** 2.4)); return 0.2126 * f[0] + 0.7152 * f[1] + 0.0722 * f[2]; }; const ratio = (a, b) => (Math.max(lum(a), lum(b)) + 0.05) / (Math.min(lum(a), lum(b)) + 0.05); return Math.min(ratio(spec.ink, spec.c1), ratio(spec.ink, spec.c2)) >= 3; })()); console.log("⑯ 人物形象圖(有臉)與照片裁臉工具"); const facePal = ic.parsePalette("hair=#1b1b22,eye=#6b4a2f,accent=#f2b6cb,secondary=#4a7bc8,light=#fbeff3"); const faceSpec = ic.iconSpec("GAMMA-01", { palette: facePal, style: "portrait" }); check("有調色盤時預設畫「人物形象」而不是徽章", ic.iconSpec("GAMMA-01", { palette: facePal }).style === "portrait" && ic.iconSpec("alpha").style !== "portrait", ic.iconSpec("alpha").style); check("形象圖真的畫了五官(眼白/虹膜/瞳孔/嘴都在)", (() => { const shapes = ic.iconShapes(faceSpec); const eyeWhite = shapes.filter((sh) => sh.fill.join() === "252,252,255").length; const iris = shapes.filter((sh) => sh.fill.join() === facePal.eye.join()).length; const highlight = shapes.filter((sh) => sh.fill.join() === "255,255,255").length; // 兩隻眼睛:各有眼白、虹膜、至少一個高光;整體圖形數要夠(含頭髮/五官/衣服) return shapes.length >= 30 && eyeWhite === 2 && iris >= 2 && highlight >= 2; })(), `圖形數 ${ic.iconShapes(faceSpec).length}`); check("形象圖用的是照片配色(髮色當底、瞳色當眼睛)", faceSpec.c1.join() === facePal.hair.join() || faceSpec.c2.join() !== faceSpec.c1.join()); check("SVG 與 PNG 出自同一份圖形清單(SVG 有對應數量的 ellipse)", (() => { const svg = ic.renderSvg(faceSpec, 64); const shapes = ic.iconShapes(faceSpec); const ellipses = (svg.match(/ sh.type === "ellipse").length && rects >= shapes.filter((sh) => sh.type === "rect").length; })()); check("--style 可以強制畫回徽章", ic.iconSpec("GAMMA-01", { palette: facePal, style: "badge" }).style === "badge"); const tools = ic.toolReport(); check("工具偵測會回報缺什麼與怎麼裝", typeof tools.ready === "boolean" && Array.isArray(tools.missing) && tools.missing.every((m) => m.what && m.why && m.how)); check("缺工具時的提示含安裝指令", (() => { const fake = { missing: [{ what: "Pillow", why: "解碼照片", how: "pip install pillow" }] }; const lines = ic.installHintLines(fake); return lines.length >= 3 && lines.join("\n").includes("pip install pillow"); })()); check("工具齊全時提示為空", ic.installHintLines({ missing: [] }).length === 0); check("`icon faces` 需要 --photo", cli(["icon", "faces", "--session", S_CODE], { expectOk: false }).status !== 0); check("形象圖同步到 Wiki 區(svg 與 png 都在)", covered("icon.svg")[0] === "wiki" && covered("icon.png")[0] === "wiki"); check("Wiki 有專頁保存形象圖,並寫明來源", (() => { const page = gt.wikiIconPage("GAMMA-01", "GAMMA-01"); return page.includes("形象圖") && page.includes("icon.svg") && page.includes("icon.png") && page.includes("參考來源") && page.includes("https://example.invalid/key-visual.png"); })(), gt.wikiIconPage("GAMMA-01", "GAMMA-01").slice(0, 120)); check("Wiki 的保留檔不會被同步流程刪掉", ["Home.md", "Icon.md"].every((f) => gt.wikiHome && typeof gt.wikiIconPage === "function")); console.log("⑰ 依人格資料重繪(不直接使用網路圖)與 Wiki 同步驗證"); check("特徵解析:只吃認得的值,其餘回退預設", (() => { const f = ic.parseFeatures("hairstyle=twintails,eyes=round,accessory=flower,bogus=x,expression=???"); return f.hairstyle === "twintails" && f.eyes === "round" && f.accessory === "flower" && f.expression === ic.DEFAULT_FEATURES.expression && !("bogus" in f); })(), JSON.stringify(ic.parseFeatures("hairstyle=twintails,bogus=x"))); const basePal = ic.parsePalette("hair=#d9a45b,eye=#9e5b3e,accent=#c0392b"); const draw = (feat) => ic.renderPng(ic.iconSpec("GAMMA-01", { palette: basePal, style: "portrait", features: ic.parseFeatures(feat) }), 32); check("換髮型會畫出不同的圖", Buffer.compare(draw("hairstyle=straight"), draw("hairstyle=twintails")) !== 0); check("換眼型會畫出不同的圖", Buffer.compare(draw("eyes=round"), draw("eyes=sharp")) !== 0); check("換表情會畫出不同的圖", Buffer.compare(draw("expression=calm"), draw("expression=bright")) !== 0); check("加髮飾/呆毛會多出圖形", (() => { const plain = ic.iconShapes(ic.iconSpec("GAMMA-01", { palette: basePal, style: "portrait", features: ic.parseFeatures("accessory=none,ahoge=no") })); const fancy = ic.iconShapes(ic.iconSpec("GAMMA-01", { palette: basePal, style: "portrait", features: ic.parseFeatures("accessory=flower,ahoge=yes") })); return fancy.length > plain.length + 3; })()); check("多邊形在 SVG 與柵格器都畫得出來(呆毛用的是 polygon)", (() => { const spec = ic.iconSpec("GAMMA-01", { palette: basePal, style: "portrait", features: ic.parseFeatures("ahoge=yes") }); const shapes = ic.iconShapes(spec); const polys = shapes.filter((sh) => sh.type === "poly").length; const svg = ic.renderSvg(spec, 64); return polys > 0 && (svg.match(/ { const cfg = pl.loadConfig("GAMMA-01"); cfg.icon = { ...(cfg.icon || {}), style: "photo" }; // 舊版本寫進去、現已移除的樣式 pl.writeJson(pl.configPath("GAMMA-01"), cfg); return ic.iconSpec("GAMMA-01").style === "portrait"; })(), ic.iconSpec("GAMMA-01").style); check("`icon headshot` 需要 --photo", cli(["icon", "headshot", "--session", S_CODE], { expectOk: false }).status !== 0); check("重繪不會把來源圖塞進圖示(SVG 沒有內嵌影像)", (() => { const svg = fs.readFileSync(ic.iconSvgPath("GAMMA-01"), "utf8"); // xmlns 本來就有 http,所以只看「有沒有內嵌影像」 return !svg.includes(" { cli(["icon", "generate", "--session", S_CODE, "--force", "--size", "64", "--features", "hairstyle=twintails,accessory=ribbon"]); const feat = pl.loadConfig("GAMMA-01").icon?.features || ""; return feat.includes("hairstyle=twintails") && feat.includes("accessory=ribbon"); })(), pl.loadConfig("GAMMA-01").icon?.features); check("沒設定 Gitea 時 sync verify 是「略過」不是崩潰", (() => { const res = cli(["sync", "verify", "--session", S_CODE], { expectOk: false }); return res.stderr.includes("尚未設定") || res.stdout.includes("略過"); })()); check("Wiki 形象圖頁同時列出 SVG 與 PNG", (() => { const page = gt.wikiIconPage("GAMMA-01", "GAMMA-01"); return page.includes("icon.svg") && page.includes("icon.png") && page.includes("SVG") && page.includes("PNG"); })()); check("Wiki 首頁不含每次都變的時間戳(否則永遠驗不過)", (() => { const a = gt.wikiHome("GAMMA-01", "GAMMA-01"); const b = gt.wikiHome("GAMMA-01", "GAMMA-01"); return a === b; })()); console.log("⑱ 高解析度輸出與 Wiki 圖片實際可讀"); check("icon/ 資料夾輸出向量原稿與多個解析度", (() => { cli(["icon", "generate", "--session", S_CODE, "--force", "--size", "64", "--palette", "hair=#d9a45b,accent=#c0392b", "--source-url", "https://example.invalid/x.png"]); const dir = path.join(pl.personaDir("GAMMA-01"), "icon"); const names = fs.readdirSync(dir).sort(); return names.includes("portrait.svg") && ic.RENDER_SIZES.every((px) => names.includes(`portrait-${px}.png`)); })(), (() => { try { return fs.readdirSync(path.join(pl.personaDir("GAMMA-01"), "icon")).join(","); } catch { return "(無)"; } })()); check("高解析度 PNG 的實際尺寸正確", (() => { const buf = fs.readFileSync(path.join(pl.personaDir("GAMMA-01"), "icon", "portrait-1024.png")); return buf.readUInt32BE(16) === 1024 && buf.readUInt32BE(20) === 1024; })()); check("icon/ 屬於 Wiki 區(會被同步)", covered("icon/portrait-1024.png")[0] === "wiki"); check("Wiki 只攤平 .md,圖片保留資料夾結構", (() => { // Gitea 只把「根目錄的 .md」當頁面,但 /wiki/raw/<資料夾>/<圖> 取得到(實測) return gt.wikiName("memory/long-term/x.md") === "Memory-x.md" && gt.wikiName("icon/portrait-1024.png") === "icon/portrait-1024.png" && gt.wikiName("relations/graph.json") === "relations/graph.json"; })(), `${gt.wikiName("icon/portrait-1024.png")} / ${gt.wikiName("memory/long-term/x.md")}`); check("Wiki 頁面用 Markdown 圖片語法(HTML 不會被改寫路徑)", (() => { const page = gt.wikiIconPage("GAMMA-01", "GAMMA-01"); const home = gt.wikiHome("GAMMA-01", "GAMMA-01"); return page.includes("![") && !page.includes(" l.includes("img") || l.includes("!["))); check("Icon 頁會列出 icon/ 裡的每個檔案", (() => { const page = gt.wikiIconPage("GAMMA-01", "GAMMA-01"); return ic.RENDER_SIZES.every((px) => page.includes(`icon/portrait-${px}.png`)); })()); check("柵格器有做 bounding box 裁剪(1024 才跑得動)", (() => { const spec = ic.iconSpec("GAMMA-01"); const t0 = Date.now(); ic.renderPng(spec, 512); return Date.now() - t0 < 4000; // 沒有裁剪的話會慢好幾倍 })()); console.log("⑲ 找圖 → 去背 → 合成"); check("找圖:官方設定稿加權高於一般截圖", (() => { // wikiImageCandidates 的評分:解析度取 log2,命中 Full Body/Character Design 再加 8 const big = { title: "File:Scene.png", width: 1920, height: 1080 }; const sheet = { title: "File:Yui's ALO Pixie Form Full Body.png", width: 773, height: 1056 }; const score = (r) => Math.round(Math.log2(r.width * r.height) * 10) / 10 + (/full.?body|character.?design|concept|profile|settei|avatar/i.test(r.title) ? 8 : 0); return score(sheet) > score(big); })()); check("cutout 的三條路徑都有實作", (() => { const py = fs.readFileSync(path.join(HERE, "portrait.py"), "utf8"); return py.includes("source-alpha") && py.includes("plain-background") && py.includes("grabcut"); })()); check("portrait.py 有 measure/faces/headshot/cutout/compose 五個模式", (() => { const py = fs.readFileSync(path.join(HERE, "portrait.py"), "utf8"); return ["measure", "faces", "headshot", "cutout", "compose"].every((m) => py.includes(`"${m}"`)); })()); check("compose 預設裁頭肩(官方設定稿常是正反兩面,整張會變兩個人)", (() => { const py = fs.readFileSync(path.join(HERE, "portrait.py"), "utf8"); return py.includes('args.crop == "head"') && py.includes("head_box"); })()); check("去背圖路徑在 icon/(Wiki 區涵蓋)", ic.CUTOUT_PNG === "icon/portrait-cutout.png" && covered("icon/portrait-cutout.png")[0] === "wiki"); check("cutout 樣式的 SVG 內嵌同一張 PNG(自成一體、不外連)", (() => { const spec = ic.iconSpec("GAMMA-01", { palette: ic.parsePalette("hair=#aaa,accent=#333") }); const svg = ic.wrapPngSvg(spec, Buffer.from([0x89, 0x50, 0x4e, 0x47]), 64); return svg.includes("data:image/png;base64,") && !svg.includes("http://example") && svg.includes(" String(hook("session_start.mjs", { session_id: sess, cwd: HERE, source: "startup" }) ?.hookSpecificOutput?.additionalContext ?? ""); cli(["create", "--persona", "delta", "--session", S_DEF, "--name", "Delta", "--creature", "夜路的路燈", "--vibe", "安靜", "--emoji", "💡"]); cli(["release", "--session", S_DEF]); check("預設是「沒有設定」——不替使用者挑人格", pl.defaultPersona() === null); const ctxNone = ctxOf("sess-auto-none"); check("沒設定時不自動載入,維持等使用者指定", ctxNone.includes("尚未載入人格") && pl.loadSession("sess-auto-none").host === null); check("沒設定時會提示怎麼設定預設人格", ctxNone.includes("default --persona")); check("設定預設人格", cli(["default", "--persona", "delta", "--session", S_DEF]).status === 0 && pl.defaultPersona() === "delta"); check("設定不存在的人格會被拒", cli(["default", "--persona", "nope-99", "--session", S_DEF], { expectOk: false }).status !== 0); const ctxAuto = ctxOf("sess-auto-ok"); check("設定後新 session 自動載入並綁定 host", ctxAuto.includes("已自動載入預設人格") && pl.loadSession("sess-auto-ok").host === "delta"); check("自動載入時也提醒沒從 Gitea 拉最新狀態", ctxAuto.includes("sync pull")); const ctxBusy = ctxOf("sess-auto-busy"); check("預設人格被別的 session 鎖住 → 只回報、不自動接手", ctxBusy.includes("自動載入失敗") && ctxBusy.includes("takeover") && pl.loadSession("sess-auto-busy").host === null); process.env.PERSONA_DEFAULT = "off"; check("PERSONA_DEFAULT=off 可以臨時關掉自動載入", ctxOf("sess-auto-off").includes("尚未載入人格") && pl.loadSession("sess-auto-off").host === null); delete process.env.PERSONA_DEFAULT; pl.setDefaultPersona("ghost-77"); check("預設人格不存在時只警告,不崩潰也不亂挑人", ctxOf("sess-auto-ghost").includes("不存在") && pl.loadSession("sess-auto-ghost").host === null); check("`default` 子指令可以提到別的人格名字(不算跨人格操作)", guard({ session_id: S_HOST, tool_name: "Bash", tool_input: { command: `node ${CLI} default --persona beta --session ${S_HOST}` } }) === "pass"); check("清除後回到「等使用者指定」", cli(["default", "--clear", "--session", S_DEF]).status === 0 && pl.defaultPersona() === null); cli(["release", "--session", "sess-auto-ok"]); console.log("㉑ 睡眠與 sleeper(sub agent 代睡、回傳不含記憶)"); const S_SLEEP = "sess-sleep-7777"; const S_SLEEP2 = "sess-sleep-6666"; const A_SLEEPER = "agent-sleeper-1"; cli(["create", "--persona", "epsilon", "--session", S_SLEEP, "--name", "Epsilon", "--creature", "冬天的暖爐", "--vibe", "溫吞", "--emoji", "🔥"]); // 自己睡自己:有 exclusive 鎖,不需要 sleeper 租約 cli(["remember", "--persona", "epsilon", "--session", S_SLEEP, "--role", "user", "--text", "今天跟 Zeta 講過話", "--entities", "Zeta", "--salience", "50"]); cli(["relation", "node", "--persona", "epsilon", "--session", S_SLEEP, "--name", "Zeta", "--closeness", "80", "--trust", "70"]); const sleepSelf = cli(["sleep", "--persona", "epsilon", "--session", S_SLEEP, "--json", "--no-gitea"]); const sleepJson = (() => { try { return JSON.parse(sleepSelf.stdout); } catch { return {}; } })(); check("自己睡自己:每一步都成功", sleepSelf.status === 0 && sleepJson.ok === true, JSON.stringify(sleepJson).slice(0, 200)); check("回傳只有狀態,沒有任何記憶內容", (() => { const keys = Object.keys(sleepJson).sort().join(","); const blob = JSON.stringify(sleepJson); return keys === "kept_lock,ok,persona,slept_at,steps,sync" && !blob.includes("Zeta") && !blob.includes("今天跟"); })(), Object.keys(sleepJson).sort().join(",")); check("批次睡眠:`--personas` 可以同時睡兩個人格", (() => { const batch = cli(["sleep", "--personas", "epsilon,beta", "--session", S_SLEEP, "--json", "--no-gitea"]); if (batch.status !== 0) return false; try { const parsed = JSON.parse(batch.stdout); return parsed.ok === true && Array.isArray(parsed.personas) && parsed.personas.length === 2 && parsed.personas.every((item) => item.ok === true) && parsed.personas.some((item) => item.persona === "epsilon") && parsed.personas.some((item) => item.persona === "beta") && pl.loadSleepState("beta").last_slept_at !== null; } catch { return false; } })()); check("預設保留載入鎖(--release 才收工)", sleepJson.kept_lock === true && pl.lockStatus("epsilon").locked); check("睡眠寫下 state/sleep.json 與距上次睡眠的時數", pl.loadSleepState("epsilon").last_slept_at !== null && pl.hoursAwake("epsilon") !== null); check("關係時間戳有蓋上(主動關心的依據)", (() => { const node = pl.loadRelations("epsilon").nodes.find((n) => n.id === "zeta"); return Boolean(node?.last_contact_at); })()); check("情緒是「套用一次 8 小時衰減」而不是歸零", (() => { const st = pl.loadEmotion("epsilon"); const decayed = pl.decayEmotionBy({ ...st, levels: { ...st.levels, joy: 90, sadness: 80 } }, pl.SLEEP_DECAY_MINUTES); const joyBase = st.baseline.joy; const sadBase = st.baseline.sadness; // 喜悅半衰期 120 分 → 8 小時後幾乎回到基線;悲傷半衰期 480 分 → 一夜只退一半。 // 「睡一覺不會把羞愧與悲傷抹平」是刻意的設計,不是 bug。 const joyOk = decayed.levels.joy < joyBase + 8 && decayed.levels.joy > joyBase; const sadOk = decayed.levels.sadness > sadBase + 20 && decayed.levels.sadness < 80; return joyOk && sadOk; })(), JSON.stringify(pl.decayEmotionBy({ ...pl.loadEmotion("epsilon"), levels: { ...pl.loadEmotion("epsilon").levels, joy: 90, sadness: 80 } }, pl.SLEEP_DECAY_MINUTES).levels)); check("很久沒接觸又很親近的人會被算出來", (() => { pl.stampContact("epsilon", "Zeta", new Date(Date.now() - 9 * 86_400_000).toISOString()); const stale = pl.staleContacts("epsilon", { days: 3, minCloseness: 60 }); return stale.length === 1 && stale[0].id === "zeta" && stale[0].silent_days >= 8; })()); check("舊 journal 會被壓成 .gz,當月的留著", (() => { const dir = path.join(pl.personaDir("epsilon"), "journal"); fs.mkdirSync(dir, { recursive: true }); fs.writeFileSync(path.join(dir, "2020-01.jsonl"), '{"a":1}\n'); const current = path.basename(pl.journalPath("epsilon")); fs.writeFileSync(path.join(dir, current), '{"b":2}\n'); pl.archiveJournals("epsilon"); return fs.existsSync(path.join(dir, "2020-01.jsonl.gz")) && !fs.existsSync(path.join(dir, "2020-01.jsonl")) && fs.existsSync(path.join(dir, current)); })()); check("太久沒動的思維導圖被收進 archive/(不是刪掉)", (() => { const dir = path.join(pl.personaDir("epsilon"), "mindmap", "threads"); fs.mkdirSync(dir, { recursive: true }); const old = path.join(dir, "old-topic.mmd"); fs.writeFileSync(old, "mindmap\n root((舊話題))\n"); const past = new Date(Date.now() - 30 * 86_400_000); fs.utimesSync(old, past, past); const moved = pl.archiveStaleThreads("epsilon"); return moved === 1 && fs.existsSync(path.join(dir, "archive", "old-topic.mmd")) && !fs.existsSync(old); })()); // sleeper 租約:鎖的三種狀態 check("目標被別的 session 活鎖住 → 睡眠拒絕,不硬睡", (() => { try { pl.acquireSleepLease("epsilon", S_SLEEP2, { agentId: A_SLEEPER }); return false; } catch (err) { return err.name === "LockError" && String(err.message).includes("正被另一個程序載入"); } })()); const sleepBusy = cli(["sleep", "--persona", "epsilon", "--session", S_SLEEP2, "--json", "--no-gitea"], { expectOk: false }); check("被鎖住時 CLI 回 failed_step=lease 且退出碼非 0", (() => { if (sleepBusy.status === 0) return false; try { const j = JSON.parse(sleepBusy.stdout); return j.ok === false && j.failed_step === "lease" && j.persona === "epsilon"; } catch { return false; } })()); cli(["release", "--session", S_SLEEP]); check("沒有活鎖時可以取得 sleeper 租約", (() => { const lease = pl.acquireSleepLease("epsilon", S_SLEEP2, { agentId: A_SLEEPER }); return lease.session_id === S_SLEEP2 && pl.liveSleepers("epsilon").length === 1; })()); check("同一個人格不能同時有兩個 sleeper", (() => { try { pl.acquireSleepLease("epsilon", "sess-sleep-5555", { agentId: "agent-sleeper-2" }); return false; } catch (err) { return err.name === "LockError"; } })()); pl.dropSleepLease("epsilon", S_SLEEP2, A_SLEEPER); check("租約還掉後就沒有 sleeper 了", pl.liveSleepers("epsilon").length === 0); check("sub agent 代睡:sleeper 租約可以完成整套收尾", (() => { const res = cli(["sleep", "--persona", "epsilon", "--session", S_SLEEP2, "--json", "--no-gitea", "--agent-id", A_SLEEPER]); return res.status === 0 && pl.liveSleepers("epsilon").length === 0; // 睡完會自己還租約 })()); // sleeper 的權限邊界(PreToolUse guard) const sleeperEvent = (extra) => ({ session_id: S_SLEEP2, agent_id: A_SLEEPER, agent_type: "jsc-persona:persona-sleeper", ...extra }); pl.pinAgent(S_SLEEP2, A_SLEEPER, "epsilon"); check("sleeper 讀自己的檔案 → 放行", guard(sleeperEvent({ tool_name: "Read", tool_input: { file_path: `${H}/epsilon/SOUL.md` } })) === "pass"); check("sleeper 讀別的人格(含叫它來的主人格)→ 攔下", guard(sleeperEvent({ tool_name: "Read", tool_input: { file_path: `${H}/alpha/SOUL.md` } })) === "deny"); check("sleeper 不得用 Write 直接改檔案(要走 CLI)", guard(sleeperEvent({ tool_name: "Write", tool_input: { file_path: `${H}/epsilon/SOUL.md`, content: "x" } })) === "deny"); check("sleeper 不得用 shell 重導向改人格檔案", guard(sleeperEvent({ tool_name: "Bash", tool_input: { command: `echo x > ${H}/epsilon/SOUL.md` } })) === "deny"); check("sleeper 可以跑收尾用的子指令", guard(sleeperEvent({ tool_name: "Bash", tool_input: { command: `node persona.mjs consolidate --persona epsilon --session ${S_SLEEP2} --name x --body y` } })) === "pass"); check("sleeper 不得 load/release/invite/export", ["load", "release", "invite", "export"].every((sub) => guard(sleeperEvent({ tool_name: "Bash", tool_input: { command: `node persona.mjs ${sub} --persona epsilon --session ${S_SLEEP2}` } })) === "deny")); check("sleeper 被 pin 住之後不得換人睡", guard(sleeperEvent({ tool_name: "Bash", tool_input: { command: `node persona.mjs sleep --persona alpha --session ${S_SLEEP2}` } })) === "deny"); // 迴歸:主人格載入著 alpha 時請 epsilon 去睡——sleeper 的範圍看它自己的 pin,不看 host const hostSleeper = "agent-sleeper-host"; pl.pinAgent(S_HOST, hostSleeper, "epsilon"); const hostSleeperEvent = (extra) => ({ session_id: S_HOST, agent_id: hostSleeper, agent_type: "jsc-persona:persona-sleeper", ...extra }); check("主人格已載入別的人格時,sleeper 仍能跑自己的判斷式收尾", ["brief", "candidates", "consolidate", "mindmap", "relation"].every((sub) => guard(hostSleeperEvent({ tool_name: "Bash", tool_input: { command: `node persona.mjs ${sub} --persona epsilon --session ${S_HOST} --name x --body y` } })) === "pass")); check("主人格已載入別的人格時,sleeper 仍不得碰主人格的資料", guard(hostSleeperEvent({ tool_name: "Bash", tool_input: { command: `node persona.mjs consolidate --persona alpha --session ${S_HOST} --name x --body y` } })) === "deny"); check("sleeper 帶 --as-sleeper 就能做判斷式收尾(沒有 exclusive 鎖也可以)", (() => { const res = cli(["candidates", "--persona", "epsilon", "--session", S_SLEEP2, "--as-sleeper", "--agent-id", A_SLEEPER]); const held = pl.liveSleepers("epsilon").some((s) => s.session_id === S_SLEEP2); return res.status === 0 && held; // 第一個收尾指令會自己把租約取起來 })()); check("sleeper 可以寫 diary 型別的長期記憶", (() => { const res = cli(["consolidate", "--persona", "epsilon", "--session", S_SLEEP2, "--as-sleeper", "--name", "diary-2026-07-30", "--type", "diary", "--body", "今天把一天收起來了。", "--agent-id", A_SLEEPER]); pl.dropSleepLease("epsilon", S_SLEEP2, A_SLEEPER); return res.status === 0 && fs.existsSync(path.join(H, "epsilon", "memory", "long-term", "diary-2026-07-30.md")); })()); check("主程序自己帶 --as-sleeper → 攔下(那是 sub agent 的身分)", guard({ session_id: S_HOST, tool_name: "Bash", tool_input: { command: `node persona.mjs consolidate --persona beta --session ${S_HOST} --as-sleeper` } }) === "deny"); check("關係節點換 id 不會長出同名的第二個節點", (() => { cli(["load", "--persona", "alpha", "--session", S_HOST, "--takeover"]); cli(["relation", "node", "--session", S_HOST, "--name", "水井管理員", "--closeness", "40"]); cli(["relation", "edge", "--session", S_HOST, "--to", pl.slugify("水井管理員"), "--label", "共事"]); cli(["relation", "node", "--session", S_HOST, "--name", "水井管理員", "--id", "WELL-01", "--trust", "55"]); const data = pl.loadRelations("alpha"); const same = data.nodes.filter((n) => n.name === "水井管理員"); return same.length === 1 && same[0].id === "WELL-01" && same[0].closeness === 40 && same[0].trust === 55 && data.edges.some((e) => e.to === "WELL-01"); })()); // --- 語氣層:bond × 親近度 → 距離感,node.style → 他本人要求的稱呼 ------------ // check("bond 決定語氣層:伴侶 98 是老夫老妻,子女 97 是母親(光看親近度分不出來)", (() => { cli(["relation", "node", "--session", S_HOST, "--name", "伴侶甲", "--bond", "partner", "--closeness", "98"]); cli(["relation", "node", "--session", S_HOST, "--name", "女兒乙", "--bond", "child", "--closeness", "97"]); const nodes = pl.loadRelations("alpha").nodes; const partner = pl.toneFor(nodes.find((n) => n.name === "伴侶甲")); const child = pl.toneFor(nodes.find((n) => n.name === "女兒乙")); return partner.layer === "老夫老妻" && child.layer === "母親/父親" && partner.layer !== child.layer; })()); check("未知的 --bond 會被擋下", cli(["relation", "node", "--session", S_HOST, "--name", "路人丙", "--bond", "soulmate"]).status !== 0); check("舊節點沒有 bond 也能從 tags 推測", (() => { cli(["relation", "node", "--session", S_HOST, "--name", "老朋友丁", "--closeness", "75", "--tags", "摯友"]); const node = pl.loadRelations("alpha").nodes.find((n) => n.name === "老朋友丁"); delete node.bond; // 模擬 bond 欄位存在之前建立的資料 return pl.inferBond(node) === "friend" && pl.toneFor(node).layer === "摯友"; })()); check("relation style:他要求的稱呼記在關係節點上,不另開檔案", (() => { const res = cli(["relation", "style", "--session", S_HOST, "--name", "伴侶甲", "--facet", "稱呼", "--value", "親愛的", "--except", "anger>=40"]); const node = pl.loadRelations("alpha").nodes.find((n) => n.name === "伴侶甲"); return res.status === 0 && node.style?.["稱呼"]?.value === "親愛的" && node.style["稱呼"].since; })()); check("語氣規則會被情緒暫停(anger 過門檻就退回預設講法)", (() => { const node = pl.loadRelations("alpha").nodes.find((n) => n.name === "伴侶甲"); cli(["emotion", "--session", S_HOST, "--apply", "anger=-100", "--trigger", "selftest 平靜"]); const calm = pl.styleRules("alpha", node); cli(["emotion", "--session", S_HOST, "--apply", "anger=+90", "--trigger", "selftest 生氣"]); const angry = pl.styleRules("alpha", node); cli(["emotion", "--session", S_HOST, "--apply", "anger=-100", "--trigger", "selftest 復原"]); return calm[0].suspended === false && angry[0].suspended === true; })()); check("relation speaker 設定後,context 會注入語氣層與稱呼規則", (() => { const res = cli(["relation", "speaker", "--session", S_HOST, "--name", "伴侶甲"]); const ctx = pl.turnContext("alpha", S_HOST, "今天過得好嗎"); return res.status === 0 && pl.loadConfig("alpha").speaker_node === pl.slugify("伴侶甲") && ctx.includes("語氣層:老夫老妻") && ctx.includes("親愛的"); })()); check("relation speaker --clear 之後就不再注入語氣指示", (() => { cli(["relation", "speaker", "--session", S_HOST, "--clear"]); return !pl.loadConfig("alpha").speaker_node && !pl.turnContext("alpha", S_HOST, "今天過得好嗎").includes("對話對象:"); })()); check("speaker 指向不存在的人會被擋下", cli(["relation", "speaker", "--session", S_HOST, "--name", "不存在的人"]).status !== 0); check("sleeper 型別存在且宣告了唯讀工具限制", (() => { const md = fs.readFileSync(path.join(HERE, "..", "agents", "persona-sleeper.md"), "utf8"); return md.includes("name: persona-sleeper") && md.includes("disallowedTools") && md.includes("回傳值裡不得出現任何記憶內容"); })()); console.log("\n劇場模式:心裡話不能外流"); { const S_INNER = "sess-inner-8888"; cli(["load", "--persona", "alpha", "--session", S_INNER, "--takeover"]); const room3 = JSON.parse(cli(["invite", "--session", S_INNER, "--guest", "beta", "--topic", "心裡話測試", "--json"]).stdout).room; cli(["think", "--persona", "alpha", "--session", S_INNER, "--text", "我其實一直在等他先開口問我那件事"]); const leak = cli(["room", "post", "--session", S_INNER, "--room", room3, "--as", "alpha", "--text", "我其實一直在等你先開口問我那件事。"], { expectOk: false }); check("台詞跟心裡話太像 → room post 擋下(心裡話不能搬上台面)", leak.status !== 0 && leak.stderr.includes("心裡話"), leak.stderr.slice(0, 160)); check("--force 仍可放行(真的要講開的時候)", cli(["room", "post", "--session", S_INNER, "--room", room3, "--as", "alpha", "--text", "我其實一直在等你先開口問我那件事。", "--force"]).status === 0); check("換句話、講別的就過得去", cli(["room", "post", "--session", S_INNER, "--room", room3, "--as", "alpha", "--text", "外面雨停了。要不要走走?"]).status === 0); // 逐字稿裡只有說出口的東西,沒有任何心裡話的欄位 const rows = pl.roomRead(room3, 20); check("聊天室逐字稿不含心裡話欄位", rows.length > 0 && rows.every((r) => !("inner" in r) && !("think" in r)), JSON.stringify(Object.keys(rows[0] || {}))); check("別的人格讀不到你的 inner.jsonl(hook 擋)", guard({ session_id: S_OTHER, tool_name: "Read", tool_input: { file_path: `${H}/alpha/state/inner.jsonl` } }) === "deny"); check("別的人格也不能用 grep 掃出來", guard({ session_id: S_OTHER, tool_name: "Grep", tool_input: { path: `${H}/alpha/state` } }) === "deny"); cli(["leave", "--session", S_INNER, "--guest", "beta"]); cli(["release", "--session", S_INNER]); } console.log(`\n${"=".repeat(60)}\n通過 ${passed} 項,失敗 ${failed} 項 → ${failed === 0 ? "全部通過 ✅" : "有測試失敗 ❌"}`); console.log(`(暫存倉庫留在 ${STORE},可自行刪除)`); process.exit(failed ? 1 : 0);