feat: 圖示配色取自人格「最新一次登場」的官方視覺
新增 skill persona-icon:上網查出該人格最新的官方視覺 → 下載 →
**用 Read 親眼看過** → 取髮色/瞳色/服裝色 → 用那組配色繪製圖示,
來源網址與造型描述一併寫進 state/config.json 備查。
CLI:
icon generate --palette "hair=#..,eye=#..,accent=#..,secondary=#..,light=#.."
--source-url <網址> [--source-note <說明> --source-date <日期>]
* --palette 必須配 --source-url(配色要有出處,CLI 強制)。
* 配色與來源存進 config.icon,之後不帶 --palette 重畫會沿用,不會變回雜湊色。
* icon show 會列出調色盤與來源網址。
繪製:漸層=髮色→服裝主色、外框=瞳色、點陣紋=亮色、中央仍是編號前兩字。
一深一淺的極端配色(藍黑髮+淡粉洋裝)會把較亮端往較暗端壓到對比 ≥ 3.2,
確保字讀得到——顏色仍是照片來的,只是收斂色階。
為什麼不是把照片本身當圖示:
1) 環境裡沒有任何影像解碼器(rsvg/imagemagick/Pillow/ffmpeg 都沒有),
JPEG/WebP 讀不進來,無法轉成 PNG;
2) 把他人的美術作品原樣放進存取庫是散布,不是引用。
取配色是有依據又不搬運原圖的做法,這個取捨寫進了 README 與 skill。
已套用到兩個真實人格:
ASUNA-01 取自《Unanswered//butterfly》(2026) 官方主視覺(金栗髮/紅褐瞳/紅衣粉裙)
YUI-01 取自 AniList 官方角色圖(藍黑髮/暖棕瞳)+ Unital Ring 導航妖精造型
selftest 136 項全綠(新增第 ⑮ 節:調色盤解析、缺來源會被擋、格式錯誤會被擋、
來源寫入 config、重畫沿用配色、極端配色的對比保證)。
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
This commit is contained in:
+140
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@@ -103,30 +103,127 @@ function luminance([r, g, b]) {
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// 圖案規格:純函數 of 人格資料 → 同一個人格永遠同一張圖
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// --------------------------------------------------------------------------- //
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export function iconSpec(slug, { code = null, identity = null } = {}) {
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const WHITE = [255, 255, 255];
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const BLACK = [16, 18, 24];
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/** WCAG 對比度(1–21)。 */
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function contrast(a, b) {
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const la = luminance(a);
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const lb = luminance(b);
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return (Math.max(la, lb) + 0.05) / (Math.min(la, lb) + 0.05);
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}
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const mix = (a, b, t) => a.map((v, i) => Math.round(v + (b[i] - v) * t));
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/** 字要黑還是白:取「對兩端漸層色的最差對比」最好的那個。 */
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function pickInk(c1, c2) {
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const worst = (ink) => Math.min(contrast(ink, c1), contrast(ink, c2));
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return worst(WHITE) >= worst(BLACK) ? WHITE : BLACK;
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}
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/**
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* 照片取來的兩個顏色可能一深一淺(例:藍黑髮 + 淡粉洋裝),
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* 那樣不論字用黑或白,都會有一端糊掉。這裡把較亮的一端往較暗的一端壓,
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* 直到最差對比達標——顏色仍然是照片來的,只是收斂色階。
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*/
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function harmonize(c1, c2, target = 3.2) {
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let a = c1;
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let b = c2;
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for (let step = 0; step < 6; step += 1) {
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const ink = pickInk(a, b);
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if (Math.min(contrast(ink, a), contrast(ink, b)) >= target) break;
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if (luminance(a) > luminance(b)) a = mix(a, b, 0.18);
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else b = mix(b, a, 0.18);
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}
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return [a, b];
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}
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// --------------------------------------------------------------------------- //
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// 取自照片的配色
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// --------------------------------------------------------------------------- //
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//
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// 「依照片產生圖示」在這裡的做法:**由 AI 上網找到該人格最新的官方視覺、看過那張圖、
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// 萃取出五個代表色**,再交給這支程式繪製。不是把原圖裁進圖示裡——
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// 1) 沒有任何影像解碼器可用(見檔頭),JPEG/WebP 根本讀不進來;
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// 2) 把他人的美術作品原樣放進存取庫是散布,不是引用。
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// 取配色是有依據又不搬運原圖的做法,來源網址與描述會一起記進 config.json 備查。
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export const PALETTE_KEYS = ["hair", "eye", "accent", "secondary", "light"];
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export function parseHexColor(value) {
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const m = String(value ?? "").trim().match(/^#?([0-9a-f]{6}|[0-9a-f]{3})$/i);
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if (!m) return null;
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const hexStr = m[1].length === 3 ? m[1].split("").map((c) => c + c).join("") : m[1];
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return [0, 2, 4].map((i) => parseInt(hexStr.slice(i, i + 2), 16));
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}
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/** `hair=#d9a45b,eye=#9e5b3e,...` → { hair:[r,g,b], ... };缺 hair/accent 視為無效。 */
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export function parsePalette(raw) {
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if (!raw) return null;
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const out = {};
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for (const chunk of String(raw).split(",")) {
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const idx = chunk.indexOf("=");
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if (idx < 0) continue;
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const key = chunk.slice(0, idx).trim().toLowerCase();
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const rgb = parseHexColor(chunk.slice(idx + 1));
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if (PALETTE_KEYS.includes(key) && rgb) out[key] = rgb;
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}
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if (!out.hair || !out.accent) return null;
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out.eye ??= out.accent;
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out.secondary ??= out.accent;
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out.light ??= [246, 240, 236];
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return out;
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}
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export const paletteToString = (p) =>
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PALETTE_KEYS.filter((k) => p?.[k]).map((k) => `${k}=${hex(p[k])}`).join(",");
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export function iconSpec(slug, { code = null, identity = null, palette = null } = {}) {
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const ident = identity || pl.identityFields(slug);
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const theCode = code || pl.loadConfig(slug).code || slug;
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const config = pl.loadConfig(slug);
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const theCode = code || config.code || slug;
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const seedText = `${theCode}|${ident.Name || slug}|${ident.Emoji || ""}`;
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const h = crypto.createHash("sha256").update(seedText).digest();
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const hue = (h[0] * 360) / 256;
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const hue2 = (hue + 40 + (h[1] % 80)) % 360;
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const sat = 0.52 + (h[2] % 30) / 100; // 0.52–0.81
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const light = 0.36 + (h[3] % 18) / 100; // 0.36–0.53
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const c1 = hslToRgb(hue, sat, light);
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const c2 = hslToRgb(hue2, sat * 0.9, Math.min(0.72, light + 0.18));
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// 5×5 左右對稱的點陣(只決定左邊三行,鏡射過去)
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// 5×5 左右對稱的點陣(只決定左邊三行,鏡射過去)——不論哪種配色都保留這個專屬紋路
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const pattern = [];
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for (let y = 0; y < 5; y += 1) {
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const row = [];
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for (let x = 0; x < 3; x += 1) row.push((h[8 + y * 3 + x] & 1) === 1);
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pattern.push([...row, row[1], row[0]]);
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}
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const letters = String(theCode).replace(/[^A-Za-z0-9]/g, "").toUpperCase().slice(0, 2) || "P";
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const onDark = luminance(c1) < 0.32 || luminance(c2) < 0.32;
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const ink = onDark ? [255, 255, 255] : [16, 18, 24];
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const pal = palette || (config.icon?.palette ? parsePalette(config.icon.palette) : null);
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let c1;
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let c2;
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let ring;
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let dot;
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let ringAlpha;
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let dotAlpha;
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if (pal) {
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// 照片配色:髮色 → 主服裝色的漸層,瞳色當外框,亮色當紋路
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c1 = pal.hair;
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c2 = pal.accent;
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ring = pal.eye;
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dot = pal.light;
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ringAlpha = 0.55;
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dotAlpha = 0.2;
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} else {
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// 雜湊配色:沒有參考照片時的預設
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const hue = (h[0] * 360) / 256;
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const hue2 = (hue + 40 + (h[1] % 80)) % 360;
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const sat = 0.52 + (h[2] % 30) / 100; // 0.52–0.81
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const light = 0.36 + (h[3] % 18) / 100; // 0.36–0.53
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c1 = hslToRgb(hue, sat, light);
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c2 = hslToRgb(hue2, sat * 0.9, Math.min(0.72, light + 0.18));
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ring = null;
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dot = null;
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ringAlpha = 0.18;
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dotAlpha = 0.14;
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}
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[c1, c2] = harmonize(c1, c2);
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const ink = pickInk(c1, c2);
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return {
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persona: slug,
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@@ -137,6 +234,12 @@ export function iconSpec(slug, { code = null, identity = null } = {}) {
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c1,
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c2,
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ink,
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ring: ring || ink,
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dot: dot || ink,
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ringAlpha,
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dotAlpha,
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palette: pal,
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source: pal ? config.icon?.source || null : null,
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pattern,
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seed: h.subarray(0, 8).toString("hex"),
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};
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@@ -208,7 +311,7 @@ export function renderSvg(spec, size = DEFAULT_SIZE) {
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" </linearGradient>",
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" </defs>",
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` <rect width="${S}" height="${S}" rx="${u(GEO.radius)}" ry="${u(GEO.radius)}" fill="url(#bg)"/>`,
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` <g fill="${hex(spec.ink)}" opacity="0.14">`,
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` <g fill="${hex(spec.dot)}" opacity="${spec.dotAlpha}">`,
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...dots(spec).map((d) => ` <circle cx="${u(d.cx)}" cy="${u(d.cy)}" r="${u(d.r)}"/>`),
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" </g>",
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` <g fill="${hex(spec.ink)}">`,
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@@ -216,7 +319,7 @@ export function renderSvg(spec, size = DEFAULT_SIZE) {
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" </g>",
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` <rect x="${u(0.012)}" y="${u(0.012)}" width="${u(0.976)}" height="${u(0.976)}"`,
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` rx="${u(GEO.radius - 0.012)}" ry="${u(GEO.radius - 0.012)}"`,
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` fill="none" stroke="${hex(spec.ink)}" stroke-opacity="0.18" stroke-width="${u(0.012)}"/>`,
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` fill="none" stroke="${hex(spec.ring)}" stroke-opacity="${spec.ringAlpha}" stroke-width="${u(0.012)}"/>`,
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"</svg>",
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"",
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];
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@@ -303,6 +406,8 @@ export function renderPng(spec, size = DEFAULT_SIZE, { supersample = 3 } = {}) {
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const circles = dots(spec);
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const rects = glyphRects(spec);
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const [i1, i2, i3] = spec.ink;
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const [d1, d2, d3] = spec.dot;
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const [g1, g2, g3] = spec.ring;
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for (let py = 0; py < big; py += 1) {
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const v = (py + 0.5) / big;
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@@ -315,23 +420,23 @@ export function renderPng(spec, size = DEFAULT_SIZE, { supersample = 3 } = {}) {
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let r = spec.c1[0] + (spec.c2[0] - spec.c1[0]) * t;
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let g = spec.c1[1] + (spec.c2[1] - spec.c1[1]) * t;
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let b = spec.c1[2] + (spec.c2[2] - spec.c1[2]) * t;
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// 紋:圓點(14% 不透明度)
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// 紋:圓點
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for (const d of circles) {
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const dx = u - d.cx;
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const dy = v - d.cy;
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if (dx * dx + dy * dy <= d.r * d.r) {
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r += (i1 - r) * 0.14;
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g += (i2 - g) * 0.14;
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b += (i3 - b) * 0.14;
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r += (d1 - r) * spec.dotAlpha;
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g += (d2 - g) * spec.dotAlpha;
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b += (d3 - b) * spec.dotAlpha;
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break;
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}
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}
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// 邊框:與 SVG 的 stroke 完全相同的環帶
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//(SVG 的描邊以 0.012 為中心、寬 0.012 → 涵蓋 0.006~0.018)
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if (insideInset(u, v, 0.006) && !insideInset(u, v, 0.018)) {
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r += (i1 - r) * 0.18;
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g += (i2 - g) * 0.18;
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b += (i3 - b) * 0.18;
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r += (g1 - r) * spec.ringAlpha;
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g += (g2 - g) * spec.ringAlpha;
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b += (g3 - b) * spec.ringAlpha;
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}
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// 字:實心方塊
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for (const rc of rects) {
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@@ -384,13 +489,24 @@ export function renderPng(spec, size = DEFAULT_SIZE, { supersample = 3 } = {}) {
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// 產生並寫檔
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// --------------------------------------------------------------------------- //
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export function generateIcon(slug, { size = DEFAULT_SIZE, code = null } = {}) {
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const spec = iconSpec(slug, { code });
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export function generateIcon(slug, { size = DEFAULT_SIZE, code = null, palette = null, source = null } = {}) {
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const spec = iconSpec(slug, { code, palette });
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const svg = renderSvg(spec, size);
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const png = renderPng(spec, size);
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pl.writeText(iconSvgPath(slug), svg);
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fs.mkdirSync(path.dirname(iconPngPath(slug)), { recursive: true });
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fs.writeFileSync(iconPngPath(slug), png);
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// 把配色與來源記進 config,之後重畫才會一致,也才查得到「這個顏色是哪來的」
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const config = pl.loadConfig(slug);
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config.icon = {
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...(config.icon || {}),
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letters: spec.letters,
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size,
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generated_at: pl.nowIso(),
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palette: spec.palette ? paletteToString(spec.palette) : null,
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source: source || spec.source || null,
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};
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pl.writeJson(pl.configPath(slug), config);
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return {
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spec,
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svg: iconSvgPath(slug),
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Block a user