feat: 完成 B 群組 — 資料層與核心領域模型
- 導入 Prisma 7.9.1 + SQLite(better-sqlite3 driver adapter),prisma.config.ts 管理連線設定 - 完整資料模型:User/Work/Character/CharacterAlias/EpisodicMemory/SemanticMemory/ ProceduralRule/EmotionState/Relationship/SentimentLedgerEntry - packages/db:Prisma Client 存取層(ESM,因 Prisma 7 產出的 generated client 僅支援 ESM) - apps/api 隨之改為 ESM 以相容 packages/db - packages/shared:新增角色/記憶/情緒/關係共用型別,api 與 web 皆從此匯入 - prisma/seed.ts:建立測試使用者與元氣型測試角色,含完整關係帳本與記憶種子資料 - apps/api:新增 GET /characters - scripts/smoke/B.mjs:驗證資料表齊全、API 讀出種子角色、關係與記憶可寫入讀出 - 保留 Prisma 官方隨 CLI 附的 agent skill 文件(.agents/skills 等),供後續群組查閱 npm run restart && npm run smoke -- B 皆通過(B-V),A 群組冒煙測試無回歸。
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export type CharacterSource = "ORIGINAL" | "EXISTING_WORK";
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export type CharacterBuildStatus = "CANDIDATE" | "BUILT";
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export interface CharacterAlias {
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id: string;
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formalName: string;
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nickname?: string | null;
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calledByOthers?: string | null;
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}
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// 角色設定表七欄位 + 來源/建置狀態
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export interface Character {
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id: string;
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workId?: string | null;
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source: CharacterSource;
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buildStatus: CharacterBuildStatus;
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basicInfo: string;
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backgroundStory: string;
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personalityArchetype: string;
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likesDislikes: string;
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goalsObsessions: string;
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speechStyle: string;
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initialRelationValue?: string | null;
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createdAt: string;
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updatedAt: string;
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aliases?: CharacterAlias[];
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}
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export interface EmotionState {
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characterId: string;
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calm: number; // 平靜
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joy: number; // 愉悅
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sad: number; // 低落
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alert: number; // 警戒
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shy: number; // 害羞
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grumpy: number; // 彆扭
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updatedAt: string;
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}
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// 情緒標籤類型:對應情緒子系統六種狀態(見 D 群組)
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export type EmotionTag = "CALM" | "JOY" | "SAD" | "ALERT" | "SHY" | "GRUMPY";
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export type MemorySource = "INTERACTION" | "OFFLINE_GENERATED" | "SOURCE_EXTRACTION";
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export interface EpisodicMemory {
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id: string;
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characterId: string;
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content: string;
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occurredAt: string;
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emotionTag: EmotionTag;
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emotionIntensity: number;
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retrievalCount: number;
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lastRetrievedAt?: string | null;
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source: MemorySource;
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weight: number;
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}
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export interface SemanticMemory {
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id: string;
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characterId: string;
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fact: string;
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about: string;
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}
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export interface ProceduralRule {
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id: string;
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characterId: string;
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situation: string;
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responsePattern: string;
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weight: number;
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}
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export type RelationshipStage =
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| "STRANGER" // 陌生 0-19
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| "ACQUAINTANCE" // 認識 20-39
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| "FRIEND" // 朋友 40-59
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| "CLOSE_AMBIGUOUS" // 摯友-曖昧 60-79
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| "BONDED"; // 羈絆 80-100
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export interface SentimentLedgerEntry {
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id: string;
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date: string;
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event: string;
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weight: number; // 允許正負
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}
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export interface Relationship {
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id: string;
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characterId: string;
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userId: string;
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intimacy: number; // 0~100
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trust: number; // 0~100
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firstMet?: string | null;
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lastInteraction?: string | null;
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interactionCount: number;
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stage: RelationshipStage;
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ledgerEntries?: SentimentLedgerEntry[];
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}
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@@ -1,2 +1,6 @@
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export * from "./result.js";
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export * from "./log.js";
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export * from "./domain/character.js";
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export * from "./domain/memory.js";
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export * from "./domain/emotion.js";
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export * from "./domain/relationship.js";
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