feat(遊戲化): 新增大廳、附身、時間流、後日談進度等遊戲化系統功能
新增角色大廳(lobby)邀約與通話、附身(possession)、時鐘(clock)抽象、 時間流與睡眠負債、後日談進度、行為選擇與旁觀反應等模組,並補齊對應冒煙 測試(R~V)與單元測試;同步調整 web/mobile 對應頁面與元件。 Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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"use client";
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import { useEffect, useState } from "react";
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import { getOrCreateSoloRoom, sendSoloMessage, fetchExpression, type TachieExpressionResponse } from "../../../lib/api";
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import { EMOTION_LABELS } from "../../../lib/emotion-labels";
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import { ChatBubble } from "../../../components/ChatBubble";
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import { HeartbeatWave } from "../../../components/HeartbeatWave";
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import { TachieStage } from "../../../components/TachieStage";
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import { RomanceSection } from "../../../components/RomanceSection";
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import type { EmotionTag } from "@kokorone/shared";
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// O-2 表情演出時機:表情差分要在文字回覆出現前先變化——順序要對才有真實感。
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const EXPRESSION_LEAD_MS = 220;
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const CHARACTER_ID = "seed-character-genki";
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const USER_ID = "seed-user-primary";
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interface Message {
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role: "user" | "character";
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text: string;
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}
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// T38:既有 1:1 聊天併入 SOLO 房——原 apps/web/app/chat/ChatView.tsx 的內容搬移至此,
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// 呼叫端改用房間端點(getOrCreateSoloRoom/sendSoloMessage)取代舊版 sessionId 自行管理。
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export function SoloChatView() {
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const [roomId, setRoomId] = useState<string | null>(null);
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const [messages, setMessages] = useState<Message[]>([]);
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const [input, setInput] = useState("");
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const [sending, setSending] = useState(false);
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const [dominant, setDominant] = useState<EmotionTag>("CALM");
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const [intimacy, setIntimacy] = useState(0);
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const [expression, setExpression] = useState<TachieExpressionResponse | null>(null);
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const [error, setError] = useState<string | null>(null);
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const [romanceRefreshKey, setRomanceRefreshKey] = useState(0);
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useEffect(() => {
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getOrCreateSoloRoom(USER_ID, CHARACTER_ID)
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.then((room) => setRoomId(room.id))
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.catch(() => setError("房間建立失敗,請確認 api 服務是否已啟動"));
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}, []);
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async function handleSend() {
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const text = input.trim();
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if (!text || sending || !roomId) {
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return;
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}
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setSending(true);
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setError(null);
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setInput("");
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setMessages((prev) => [...prev, { role: "user", text }]);
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try {
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const result = await sendSoloMessage(roomId, USER_ID, text);
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if (result.availability === "NO_REPLY") {
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// I-2:作息狀態為睡眠且未破例時,這輪不會有真的回覆。
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return;
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}
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if (result.context) {
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setDominant(result.context.emotion.dominant);
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setIntimacy(result.context.relationship.intimacy);
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}
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// O-2:情緒引擎在文字生成前就已經更新完畢,這裡先套用新表情,文字訊息延後一小段時間才出現。
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try {
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setExpression(await fetchExpression(CHARACTER_ID, USER_ID));
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} catch {
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// 表情查詢失敗不影響對話本身。
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}
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await new Promise((resolve) => setTimeout(resolve, EXPRESSION_LEAD_MS));
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setMessages((prev) => [...prev, { role: "character", text: result.text }]);
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// L-9:心動值與戀愛階段隨事件即時更新——每輪對話後都重新查詢一次。
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setRomanceRefreshKey((key) => key + 1);
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} catch {
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setError("訊息傳送失敗,請確認 api 服務是否已啟動");
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} finally {
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setSending(false);
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}
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}
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return (
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<div className="flex h-dvh flex-col md:flex-row">
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<div
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className="relative flex h-[38vh] shrink-0 items-end justify-center overflow-hidden md:order-2 md:h-auto md:w-[38%] md:min-w-[280px]"
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style={{ background: "linear-gradient(180deg, var(--bg-soft), var(--card))" }}
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>
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<span className="absolute top-3.5 left-3.5 text-[11px]" style={{ color: "var(--ink-soft)" }}>
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親密度 <b style={{ color: "var(--accent)" }}>{intimacy}</b>
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</span>
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<span
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className="absolute top-3.5 right-3.5 rounded-full px-3 py-1 text-xs font-bold"
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style={{ background: "var(--chip-bg)", color: "var(--accent)" }}
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>
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{EMOTION_LABELS[dominant]}
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</span>
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<div className="mb-6 flex flex-col items-center gap-2">
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<TachieStage expression={expression} />
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<p className="text-xs" style={{ color: "var(--ink-soft)" }}>
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立繪(表情差分即時變化)
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</p>
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</div>
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</div>
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<div
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className="flex flex-1 flex-col gap-2.5 overflow-y-auto p-4 md:order-1 md:border-r"
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style={{ borderColor: "var(--line)" }}
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>
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<div className="mb-2 flex items-center gap-3">
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<HeartbeatWave amplitude={intimacy} className="h-6 w-24" />
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<h1 className="text-sm font-bold" style={{ color: "var(--accent)" }}>
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心音 Kokorone
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</h1>
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</div>
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<div className="flex flex-1 flex-col gap-2.5 overflow-y-auto">
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{messages.length === 0 && (
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<p className="text-sm" style={{ color: "var(--ink-soft)" }}>
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傳個訊息,開始今天的對話吧。
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</p>
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)}
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{messages.map((message, index) => (
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<ChatBubble
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key={index}
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role={message.role}
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text={message.text}
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characterId={CHARACTER_ID}
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userId={USER_ID}
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/>
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))}
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</div>
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{error && (
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<p className="text-xs" style={{ color: "var(--accent)" }}>
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{error}
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</p>
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)}
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<RomanceSection characterId={CHARACTER_ID} userId={USER_ID} refreshKey={romanceRefreshKey} />
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<div
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className="mt-2 flex items-center justify-between gap-2 rounded-full border px-4 py-2 text-sm"
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style={{ borderColor: "var(--line)" }}
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>
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<input
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value={input}
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onChange={(event) => setInput(event.target.value)}
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onKeyDown={(event) => {
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if (event.key === "Enter") {
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void handleSend();
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}
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}}
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placeholder="輸入訊息……"
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className="flex-1 bg-transparent outline-none"
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style={{ color: "var(--ink)" }}
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disabled={sending}
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/>
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<button
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type="button"
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onClick={() => void handleSend()}
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disabled={sending}
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className="font-bold disabled:opacity-50"
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style={{ color: "var(--accent)" }}
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>
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送出
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</button>
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</div>
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</div>
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</div>
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);
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}
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