feat(遊戲化): 新增大廳、附身、時間流、後日談進度等遊戲化系統功能
新增角色大廳(lobby)邀約與通話、附身(possession)、時鐘(clock)抽象、 時間流與睡眠負債、後日談進度、行為選擇與旁觀反應等模組,並補齊對應冒煙 測試(R~V)與單元測試;同步調整 web/mobile 對應頁面與元件。 Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
@@ -1,169 +1,30 @@
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import { useState } from "react";
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import {
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KeyboardAvoidingView,
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Platform,
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Pressable,
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ScrollView,
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StyleSheet,
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Text,
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TextInput,
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View,
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} from "react-native";
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import type { EmotionTag } from "@kokorone/shared";
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import { sendChatMessage, fetchExpression, type TachieExpressionResponse } from "../../lib/api";
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import { EMOTION_LABELS } from "../../lib/emotion-labels";
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import { generateSessionId } from "../../lib/id";
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import { useCallback } from "react";
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import { ScrollView, StyleSheet } from "react-native";
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import { useFocusEffect } from "expo-router";
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import { LobbyPreview } from "../../components/LobbyPreview";
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import { useUnread } from "../../lib/unread-context";
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const CHARACTER_ID = "seed-character-genki";
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const USER_ID = "seed-user-primary";
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const EXPRESSION_LEAD_MS = 220; // O-2/Q-2:表情先變化、文字延後一小段時間出現,跟 apps/web 的作法一致。
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// T20-P2:聊天分頁改為大廳優先——取代舊版寫死單一角色的 1:1 聊天畫面(該畫面併入 T38 的 SOLO
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// 房後,固定角色的假設已不成立:使用者現在透過大廳喊人,答應者可能是任何角色)。實際對話畫面
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// 移到 app/room/[roomId].tsx,由本畫面的房間清單/大廳呼叫導向。
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export default function LobbyScreen() {
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const { markRead } = useUnread();
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interface Message {
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role: "user" | "character";
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text: string;
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}
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// Q-2 行動版佈局:立繪半身像置於上方 40% 為背景層,對話流覆蓋其上向下延伸——
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// 跟行動網頁版同一份設計原則,只是這裡用 View 的 flex 排版而非 CSS。立繪本體目前是佔位色塊
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// (O 群組的 PixiJS 渲染器是網頁 DOM/Canvas 實作,沒有移植到 React Native,見本群組實作記錄)。
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export default function ChatScreen() {
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const [sessionId] = useState(() => generateSessionId());
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const [messages, setMessages] = useState<Message[]>([]);
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const [input, setInput] = useState("");
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const [sending, setSending] = useState(false);
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const [dominant, setDominant] = useState<EmotionTag>("CALM");
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const [intimacy, setIntimacy] = useState(0);
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const [expression, setExpression] = useState<TachieExpressionResponse | null>(null);
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const [error, setError] = useState<string | null>(null);
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async function handleSend() {
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const text = input.trim();
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if (!text || sending) {
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return;
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}
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setSending(true);
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setError(null);
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setInput("");
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setMessages((prev) => [...prev, { role: "user", text }]);
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try {
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const result = await sendChatMessage(CHARACTER_ID, USER_ID, sessionId, text);
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if (result.availability === "NO_REPLY") {
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return;
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}
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if (result.context) {
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setDominant(result.context.emotion.dominant);
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setIntimacy(result.context.relationship.intimacy);
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}
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try {
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setExpression(await fetchExpression(CHARACTER_ID, USER_ID));
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} catch {
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// 表情查詢失敗不影響對話本身。
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}
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await new Promise((resolve) => setTimeout(resolve, EXPRESSION_LEAD_MS));
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setMessages((prev) => [...prev, { role: "character", text: result.text }]);
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} catch {
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setError("訊息傳送失敗,請確認 api 服務是否已啟動");
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} finally {
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setSending(false);
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}
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}
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// Q-4:使用者切回本分頁即視為已讀推播提示(各房未讀數則由 LobbyPreview 每次刷新時各自更新)。
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useFocusEffect(
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useCallback(() => {
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markRead();
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}, [markRead]),
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);
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return (
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<KeyboardAvoidingView
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style={styles.flex}
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behavior={Platform.OS === "ios" ? "padding" : undefined}
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>
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<View style={styles.tachieArea}>
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<Text style={styles.tachieLabel}>親密度 {intimacy}</Text>
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<View style={styles.emotionChip}>
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<Text style={styles.emotionChipText}>{EMOTION_LABELS[dominant]}</Text>
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</View>
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<View style={[styles.tachiePlaceholder, expression ? { opacity: 0.85 + expression.magnitude * 0.15 } : null]} />
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<Text style={styles.tachieCaption}>立繪(表情差分即時變化)</Text>
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</View>
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<ScrollView style={styles.messages} contentContainerStyle={styles.messagesContent}>
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{messages.length === 0 && <Text style={styles.hint}>傳個訊息,開始今天的對話吧。</Text>}
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{messages.map((message, index) => (
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<View
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key={index}
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style={[styles.bubble, message.role === "user" ? styles.bubbleUser : styles.bubbleCharacter]}
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>
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<Text style={styles.bubbleText}>{message.text}</Text>
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</View>
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))}
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</ScrollView>
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{error && <Text style={styles.error}>{error}</Text>}
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<View style={styles.inputRow}>
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<TextInput
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value={input}
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onChangeText={setInput}
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placeholder="輸入訊息……"
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style={styles.input}
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editable={!sending}
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onSubmitEditing={handleSend}
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/>
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<Pressable onPress={handleSend} disabled={sending}>
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<Text style={[styles.sendButton, sending ? styles.sendButtonDisabled : null]}>送出</Text>
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</Pressable>
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</View>
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</KeyboardAvoidingView>
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<ScrollView style={styles.flex} contentContainerStyle={styles.content}>
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<LobbyPreview />
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</ScrollView>
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);
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}
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const styles = StyleSheet.create({
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flex: { flex: 1, backgroundColor: "#FFF5F7" },
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tachieArea: {
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height: "40%",
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backgroundColor: "#FCE4EC",
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alignItems: "center",
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justifyContent: "flex-end",
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paddingBottom: 16,
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},
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tachieLabel: { position: "absolute", top: 14, left: 14, fontSize: 11, color: "#8a6b6f" },
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emotionChip: {
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position: "absolute",
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top: 14,
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right: 14,
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backgroundColor: "#FFE0EA",
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borderRadius: 999,
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paddingHorizontal: 12,
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paddingVertical: 4,
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},
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emotionChipText: { color: "#FF7E9D", fontWeight: "bold", fontSize: 12 },
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tachiePlaceholder: {
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width: 120,
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height: 190,
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borderTopLeftRadius: 60,
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borderTopRightRadius: 60,
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borderBottomLeftRadius: 24,
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borderBottomRightRadius: 24,
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backgroundColor: "#FF9EB5",
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},
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tachieCaption: { fontSize: 11, color: "#8a6b6f", marginTop: 8 },
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messages: { flex: 1 },
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messagesContent: { padding: 16, gap: 8 },
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hint: { fontSize: 13, color: "#8a6b6f" },
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bubble: { maxWidth: "80%", borderRadius: 16, padding: 10 },
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bubbleUser: { alignSelf: "flex-end", backgroundColor: "#FF7E9D" },
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bubbleCharacter: { alignSelf: "flex-start", backgroundColor: "#EFEFEF" },
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bubbleText: { color: "#222" },
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error: { color: "#FF7E9D", fontSize: 12, paddingHorizontal: 16 },
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inputRow: {
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flexDirection: "row",
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alignItems: "center",
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gap: 8,
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margin: 12,
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paddingHorizontal: 16,
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paddingVertical: 8,
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borderRadius: 999,
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borderWidth: 1,
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borderColor: "#E5D5D8",
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},
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input: { flex: 1, fontSize: 14 },
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sendButton: { color: "#FF7E9D", fontWeight: "bold" },
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sendButtonDisabled: { opacity: 0.5 },
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content: { paddingBottom: 24 },
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});
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