feat(遊戲化): 新增大廳、附身、時間流、後日談進度等遊戲化系統功能
新增角色大廳(lobby)邀約與通話、附身(possession)、時鐘(clock)抽象、 時間流與睡眠負債、後日談進度、行為選擇與旁觀反應等模組,並補齊對應冒煙 測試(R~V)與單元測試;同步調整 web/mobile 對應頁面與元件。 Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
@@ -1,7 +1,11 @@
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import { Tabs } from "expo-router";
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import { HeartbeatDot } from "../../components/HeartbeatDot";
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import { useUnread } from "../../lib/unread-context";
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// Q-2 底部分頁籤:聊天/角色/日常/設定,同行動網頁版佈局+這一層分頁籤是 APP 相對於行動網頁的唯一差異。
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export default function TabsLayout() {
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const { hasUnread } = useUnread();
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return (
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<Tabs
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screenOptions={{
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@@ -9,7 +13,14 @@ export default function TabsLayout() {
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tabBarActiveTintColor: "#FF7E9D",
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}}
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>
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<Tabs.Screen name="index" options={{ title: "聊天" }} />
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<Tabs.Screen
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name="index"
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options={{
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title: "大廳",
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// Q-4/T20-P2:收到推播、或任一房間有未讀訊息時,籤上顯示心跳紅點;都清了才不佔版面。
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tabBarIcon: hasUnread ? () => <HeartbeatDot size={8} /> : undefined,
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}}
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/>
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<Tabs.Screen name="character" options={{ title: "角色" }} />
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<Tabs.Screen name="daily" options={{ title: "日常" }} />
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<Tabs.Screen name="settings" options={{ title: "設定" }} />
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@@ -1,169 +1,30 @@
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import { useState } from "react";
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import {
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KeyboardAvoidingView,
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Platform,
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Pressable,
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ScrollView,
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StyleSheet,
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Text,
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TextInput,
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View,
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} from "react-native";
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import type { EmotionTag } from "@kokorone/shared";
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import { sendChatMessage, fetchExpression, type TachieExpressionResponse } from "../../lib/api";
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import { EMOTION_LABELS } from "../../lib/emotion-labels";
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import { generateSessionId } from "../../lib/id";
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import { useCallback } from "react";
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import { ScrollView, StyleSheet } from "react-native";
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import { useFocusEffect } from "expo-router";
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import { LobbyPreview } from "../../components/LobbyPreview";
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import { useUnread } from "../../lib/unread-context";
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const CHARACTER_ID = "seed-character-genki";
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const USER_ID = "seed-user-primary";
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const EXPRESSION_LEAD_MS = 220; // O-2/Q-2:表情先變化、文字延後一小段時間出現,跟 apps/web 的作法一致。
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// T20-P2:聊天分頁改為大廳優先——取代舊版寫死單一角色的 1:1 聊天畫面(該畫面併入 T38 的 SOLO
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// 房後,固定角色的假設已不成立:使用者現在透過大廳喊人,答應者可能是任何角色)。實際對話畫面
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// 移到 app/room/[roomId].tsx,由本畫面的房間清單/大廳呼叫導向。
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export default function LobbyScreen() {
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const { markRead } = useUnread();
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interface Message {
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role: "user" | "character";
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text: string;
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}
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// Q-2 行動版佈局:立繪半身像置於上方 40% 為背景層,對話流覆蓋其上向下延伸——
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// 跟行動網頁版同一份設計原則,只是這裡用 View 的 flex 排版而非 CSS。立繪本體目前是佔位色塊
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// (O 群組的 PixiJS 渲染器是網頁 DOM/Canvas 實作,沒有移植到 React Native,見本群組實作記錄)。
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export default function ChatScreen() {
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const [sessionId] = useState(() => generateSessionId());
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const [messages, setMessages] = useState<Message[]>([]);
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const [input, setInput] = useState("");
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const [sending, setSending] = useState(false);
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const [dominant, setDominant] = useState<EmotionTag>("CALM");
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const [intimacy, setIntimacy] = useState(0);
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const [expression, setExpression] = useState<TachieExpressionResponse | null>(null);
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const [error, setError] = useState<string | null>(null);
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async function handleSend() {
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const text = input.trim();
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if (!text || sending) {
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return;
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}
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setSending(true);
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setError(null);
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setInput("");
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setMessages((prev) => [...prev, { role: "user", text }]);
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try {
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const result = await sendChatMessage(CHARACTER_ID, USER_ID, sessionId, text);
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if (result.availability === "NO_REPLY") {
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return;
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}
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if (result.context) {
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setDominant(result.context.emotion.dominant);
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setIntimacy(result.context.relationship.intimacy);
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}
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try {
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setExpression(await fetchExpression(CHARACTER_ID, USER_ID));
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} catch {
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// 表情查詢失敗不影響對話本身。
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}
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await new Promise((resolve) => setTimeout(resolve, EXPRESSION_LEAD_MS));
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setMessages((prev) => [...prev, { role: "character", text: result.text }]);
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} catch {
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setError("訊息傳送失敗,請確認 api 服務是否已啟動");
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} finally {
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setSending(false);
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}
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}
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// Q-4:使用者切回本分頁即視為已讀推播提示(各房未讀數則由 LobbyPreview 每次刷新時各自更新)。
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useFocusEffect(
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useCallback(() => {
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markRead();
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}, [markRead]),
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);
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return (
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<KeyboardAvoidingView
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style={styles.flex}
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behavior={Platform.OS === "ios" ? "padding" : undefined}
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>
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<View style={styles.tachieArea}>
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<Text style={styles.tachieLabel}>親密度 {intimacy}</Text>
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<View style={styles.emotionChip}>
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<Text style={styles.emotionChipText}>{EMOTION_LABELS[dominant]}</Text>
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</View>
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<View style={[styles.tachiePlaceholder, expression ? { opacity: 0.85 + expression.magnitude * 0.15 } : null]} />
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<Text style={styles.tachieCaption}>立繪(表情差分即時變化)</Text>
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</View>
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<ScrollView style={styles.messages} contentContainerStyle={styles.messagesContent}>
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{messages.length === 0 && <Text style={styles.hint}>傳個訊息,開始今天的對話吧。</Text>}
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{messages.map((message, index) => (
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<View
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key={index}
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style={[styles.bubble, message.role === "user" ? styles.bubbleUser : styles.bubbleCharacter]}
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>
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<Text style={styles.bubbleText}>{message.text}</Text>
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</View>
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))}
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</ScrollView>
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{error && <Text style={styles.error}>{error}</Text>}
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<View style={styles.inputRow}>
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<TextInput
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value={input}
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onChangeText={setInput}
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placeholder="輸入訊息……"
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style={styles.input}
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editable={!sending}
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onSubmitEditing={handleSend}
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/>
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<Pressable onPress={handleSend} disabled={sending}>
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<Text style={[styles.sendButton, sending ? styles.sendButtonDisabled : null]}>送出</Text>
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</Pressable>
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</View>
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</KeyboardAvoidingView>
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<ScrollView style={styles.flex} contentContainerStyle={styles.content}>
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<LobbyPreview />
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</ScrollView>
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);
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}
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const styles = StyleSheet.create({
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flex: { flex: 1, backgroundColor: "#FFF5F7" },
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tachieArea: {
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height: "40%",
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backgroundColor: "#FCE4EC",
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alignItems: "center",
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justifyContent: "flex-end",
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paddingBottom: 16,
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},
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tachieLabel: { position: "absolute", top: 14, left: 14, fontSize: 11, color: "#8a6b6f" },
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emotionChip: {
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position: "absolute",
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top: 14,
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right: 14,
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backgroundColor: "#FFE0EA",
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borderRadius: 999,
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paddingHorizontal: 12,
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paddingVertical: 4,
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},
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emotionChipText: { color: "#FF7E9D", fontWeight: "bold", fontSize: 12 },
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tachiePlaceholder: {
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width: 120,
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height: 190,
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borderTopLeftRadius: 60,
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borderTopRightRadius: 60,
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borderBottomLeftRadius: 24,
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borderBottomRightRadius: 24,
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backgroundColor: "#FF9EB5",
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},
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tachieCaption: { fontSize: 11, color: "#8a6b6f", marginTop: 8 },
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messages: { flex: 1 },
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messagesContent: { padding: 16, gap: 8 },
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hint: { fontSize: 13, color: "#8a6b6f" },
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bubble: { maxWidth: "80%", borderRadius: 16, padding: 10 },
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bubbleUser: { alignSelf: "flex-end", backgroundColor: "#FF7E9D" },
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bubbleCharacter: { alignSelf: "flex-start", backgroundColor: "#EFEFEF" },
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bubbleText: { color: "#222" },
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error: { color: "#FF7E9D", fontSize: 12, paddingHorizontal: 16 },
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inputRow: {
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flexDirection: "row",
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alignItems: "center",
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gap: 8,
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margin: 12,
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paddingHorizontal: 16,
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paddingVertical: 8,
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borderRadius: 999,
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borderWidth: 1,
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borderColor: "#E5D5D8",
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},
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input: { flex: 1, fontSize: 14 },
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sendButton: { color: "#FF7E9D", fontWeight: "bold" },
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sendButtonDisabled: { opacity: 0.5 },
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content: { paddingBottom: 24 },
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});
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@@ -1,8 +1,9 @@
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import { useState } from "react";
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import { Pressable, ScrollView, StyleSheet, Text, View } from "react-native";
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import { useEffect, useState } from "react";
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import { Pressable, ScrollView, StyleSheet, Switch, Text, View } from "react-native";
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import * as Device from "expo-device";
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import * as Notifications from "expo-notifications";
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import { fetchHealth, registerPushToken } from "../../lib/api";
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import { isVoiceAutoplayEnabled, setVoiceAutoplayEnabled } from "../../lib/voice-autoplay-settings";
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const USER_ID = "seed-user-primary";
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@@ -13,6 +14,17 @@ export default function SettingsScreen() {
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const [healthStatus, setHealthStatus] = useState<string | null>(null);
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const [healthError, setHealthError] = useState<string | null>(null);
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const [pushStatus, setPushStatus] = useState<string | null>(null);
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// T20-P3:與 apps/web 的 VoiceAutoplaySection.tsx 對應,關閉後房間畫面回到逐則點擊才播放。
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const [voiceAutoplay, setVoiceAutoplay] = useState(true);
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useEffect(() => {
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void isVoiceAutoplayEnabled().then(setVoiceAutoplay);
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}, []);
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async function handleToggleVoiceAutoplay(next: boolean) {
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await setVoiceAutoplayEnabled(next);
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setVoiceAutoplay(next);
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}
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async function checkHealth() {
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setHealthError(null);
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@@ -64,6 +76,15 @@ export default function SettingsScreen() {
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</Pressable>
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{pushStatus && <Text style={styles.line}>{pushStatus}</Text>}
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</View>
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<View style={styles.card}>
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<Text style={styles.cardTitle}>自走語音自動播放</Text>
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<Text style={styles.line}>開啟後,在房間畫面時角色的新發言會自動依序念出來;關閉則回到逐則點擊才播放。</Text>
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<View style={styles.switchRow}>
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<Switch value={voiceAutoplay} onValueChange={(next) => void handleToggleVoiceAutoplay(next)} />
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<Text style={styles.line}>在房間時自動播放角色語音</Text>
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</View>
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</View>
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</ScrollView>
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);
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}
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@@ -78,4 +99,5 @@ const styles = StyleSheet.create({
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buttonText: { color: "#fff", fontWeight: "bold" },
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line: { fontSize: 13, color: "#222" },
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error: { color: "#FF7E9D", fontSize: 12 },
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switchRow: { flexDirection: "row", alignItems: "center", gap: 10 },
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});
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@@ -1,12 +1,32 @@
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import { useEffect } from "react";
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import { Stack } from "expo-router";
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import * as Notifications from "expo-notifications";
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import { SafeAreaProvider } from "react-native-safe-area-context";
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import { UnreadProvider, useUnread } from "../lib/unread-context";
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// Q-1/Q-2 根佈局:只有一層 Stack 包住底部分頁籤群組,佈局策略跟 apps/web 的 RWD 行動版共用同一份設計原則
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// (立繪置頂 40% + 對話流覆蓋其上),只是 React Native 沒有 CSS,改用 View 的 flex 排版達成同樣效果。
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function NotificationBadgeBridge() {
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const { markUnread } = useUnread();
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// Q-4:收到推播(含 App 前景中收到)就點亮聊天分頁的心跳紅點,直到使用者切回聊天分頁才清除。
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useEffect(() => {
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const subscription = Notifications.addNotificationReceivedListener(() => {
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markUnread();
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});
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return () => subscription.remove();
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}, [markUnread]);
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return null;
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}
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export default function RootLayout() {
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return (
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<SafeAreaProvider>
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<Stack screenOptions={{ headerShown: false }} />
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<UnreadProvider>
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<NotificationBadgeBridge />
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<Stack screenOptions={{ headerShown: false }} />
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</UnreadProvider>
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</SafeAreaProvider>
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);
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}
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@@ -0,0 +1,279 @@
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import { useEffect, useState } from "react";
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import { Pressable, ScrollView, StyleSheet, Text, TextInput, View } from "react-native";
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import { useLocalSearchParams, useRouter } from "expo-router";
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import {
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importCanonScene,
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listCanonWorks,
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listCharacters,
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type CanonWork,
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type CharacterSummary,
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type ImportSceneLineInput,
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type ImportedSceneResult,
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type SceneLineType,
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} from "../lib/api";
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const LINE_TYPE_LABELS: Record<SceneLineType, string> = {
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DIALOGUE: "台詞",
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ACTION: "動作描寫",
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MONOLOGUE: "內心獨白",
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NARRATION: "敘述",
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};
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const LINE_TYPES = Object.keys(LINE_TYPE_LABELS) as SceneLineType[];
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function emptyLine(): ImportSceneLineInput {
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return { lineType: "NARRATION", rawText: "" };
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}
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// T20-P4 匯入章節:與 apps/web 的 app/canon-import 對應同一份契約與流程,改用 RN 元件(chip 取代
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// <select>)。多人在場且台詞沒有明示說話者時,既有的發言歸屬會把信心不足的句子隔離(QUARANTINED),
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// 提交後直接依回應導向待裁決頁或顯示已投影。
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export default function CanonImportScreen() {
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const router = useRouter();
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const { workId: presetWorkId } = useLocalSearchParams<{ workId?: string }>();
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const [works, setWorks] = useState<CanonWork[]>([]);
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const [workId, setWorkId] = useState("");
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const [characters, setCharacters] = useState<CharacterSummary[]>([]);
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const [chapterLabel, setChapterLabel] = useState("");
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const [volume, setVolume] = useState("1");
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const [storyOrder, setStoryOrder] = useState("1");
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const [summary, setSummary] = useState("");
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const [rawText, setRawText] = useState("");
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const [participantCharacterIds, setParticipantCharacterIds] = useState<string[]>([]);
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const [lines, setLines] = useState<ImportSceneLineInput[]>([emptyLine()]);
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const [pending, setPending] = useState(false);
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const [error, setError] = useState<string | null>(null);
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const [result, setResult] = useState<ImportedSceneResult | null>(null);
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useEffect(() => {
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void listCanonWorks().then((all) => {
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setWorks(all);
|
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if (presetWorkId && all.some((w) => w.id === presetWorkId)) {
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setWorkId(presetWorkId);
|
||||
}
|
||||
});
|
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}, [presetWorkId]);
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|
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useEffect(() => {
|
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const selected = works.find((w) => w.id === workId);
|
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setStoryOrder(String((selected?.anchorStoryOrder ?? 0) + 1));
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setParticipantCharacterIds([]);
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setResult(null);
|
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setError(null);
|
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if (workId) {
|
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void listCharacters().then((all) => setCharacters(all.filter((c) => c.workId === workId)));
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} else {
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setCharacters([]);
|
||||
}
|
||||
// eslint-disable-next-line react-hooks/exhaustive-deps
|
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}, [workId]);
|
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|
||||
function toggleParticipant(characterId: string) {
|
||||
setParticipantCharacterIds((prev) =>
|
||||
prev.includes(characterId) ? prev.filter((id) => id !== characterId) : [...prev, characterId],
|
||||
);
|
||||
}
|
||||
|
||||
function updateLine(index: number, patch: Partial<ImportSceneLineInput>) {
|
||||
setLines((prev) => prev.map((line, i) => (i === index ? { ...line, ...patch } : line)));
|
||||
}
|
||||
|
||||
function removeLine(index: number) {
|
||||
setLines((prev) => prev.filter((_, i) => i !== index));
|
||||
}
|
||||
|
||||
async function handleSubmit() {
|
||||
if (!workId || !chapterLabel.trim() || !summary.trim() || !rawText.trim() || pending) return;
|
||||
setPending(true);
|
||||
setError(null);
|
||||
setResult(null);
|
||||
try {
|
||||
const imported = await importCanonScene({
|
||||
workId,
|
||||
volume: Number(volume) || 1,
|
||||
chapterLabel: chapterLabel.trim(),
|
||||
storyOrder: Number(storyOrder) || 1,
|
||||
summary: summary.trim(),
|
||||
rawText: rawText.trim(),
|
||||
participantCharacterIds,
|
||||
lines: lines.filter((line) => line.rawText.trim().length > 0),
|
||||
});
|
||||
setResult(imported);
|
||||
setChapterLabel("");
|
||||
setSummary("");
|
||||
setRawText("");
|
||||
setLines([emptyLine()]);
|
||||
} catch (err) {
|
||||
setError(err instanceof Error ? err.message : "章節匯入失敗,請確認 api 服務是否已啟動");
|
||||
} finally {
|
||||
setPending(false);
|
||||
}
|
||||
}
|
||||
|
||||
return (
|
||||
<ScrollView style={styles.flex} contentContainerStyle={styles.content}>
|
||||
<View style={styles.headerRow}>
|
||||
<Text style={styles.title}>匯入章節</Text>
|
||||
<Pressable onPress={() => router.back()}>
|
||||
<Text style={styles.backLink}>回到大廳</Text>
|
||||
</Pressable>
|
||||
</View>
|
||||
|
||||
<View style={styles.chipRow}>
|
||||
{works.map((w) => (
|
||||
<Pressable key={w.id} onPress={() => setWorkId(w.id)} style={[styles.pickChip, workId === w.id ? styles.pickChipActive : null]}>
|
||||
<Text style={styles.pickChipText}>{w.title}</Text>
|
||||
</Pressable>
|
||||
))}
|
||||
</View>
|
||||
|
||||
{error && <Text style={styles.error}>{error}</Text>}
|
||||
|
||||
{result && (
|
||||
<View style={styles.resultBox}>
|
||||
{result.pendingAdjudication ? (
|
||||
<>
|
||||
<Text style={styles.resultText}>匯入成功,但有台詞或矛盾待人工確認,暫不投影。</Text>
|
||||
<Pressable onPress={() => router.push("/canon-review")}>
|
||||
<Text style={styles.resultLink}>前往待裁決頁</Text>
|
||||
</Pressable>
|
||||
</>
|
||||
) : (
|
||||
<Text style={styles.resultText}>
|
||||
匯入成功,已完成投影{result.projected ? "" : "(場景超前目前錨定點,先留存等待錨定點推進)"}。
|
||||
</Text>
|
||||
)}
|
||||
</View>
|
||||
)}
|
||||
|
||||
{workId && (
|
||||
<>
|
||||
<TextInput value={chapterLabel} onChangeText={setChapterLabel} placeholder="章節標題(例如:第十章)" style={styles.input} />
|
||||
<View style={styles.row}>
|
||||
<TextInput value={volume} onChangeText={setVolume} placeholder="卷數" keyboardType="numeric" style={[styles.input, styles.rowInput]} />
|
||||
<TextInput
|
||||
value={storyOrder}
|
||||
onChangeText={setStoryOrder}
|
||||
placeholder="storyOrder"
|
||||
keyboardType="numeric"
|
||||
style={[styles.input, styles.rowInput]}
|
||||
/>
|
||||
</View>
|
||||
<TextInput
|
||||
value={summary}
|
||||
onChangeText={setSummary}
|
||||
placeholder="場景摘要(客觀記錄,供角色記憶與情緒基線使用)"
|
||||
style={[styles.input, styles.textarea]}
|
||||
multiline
|
||||
/>
|
||||
<TextInput value={rawText} onChangeText={setRawText} placeholder="原文(完整章節文本)" style={[styles.input, styles.textarea]} multiline />
|
||||
|
||||
<Text style={styles.label}>在場角色</Text>
|
||||
<View style={styles.chipRow}>
|
||||
{characters.map((character) => (
|
||||
<Pressable
|
||||
key={character.id}
|
||||
onPress={() => toggleParticipant(character.id)}
|
||||
style={[styles.pickChip, participantCharacterIds.includes(character.id) ? styles.pickChipActive : null]}
|
||||
>
|
||||
<Text style={styles.pickChipText}>{character.aliases[0]?.formalName ?? character.id}</Text>
|
||||
</Pressable>
|
||||
))}
|
||||
</View>
|
||||
|
||||
<View style={styles.headerRow}>
|
||||
<Text style={styles.label}>逐句台詞/敘述</Text>
|
||||
<Pressable onPress={() => setLines((prev) => [...prev, emptyLine()])}>
|
||||
<Text style={styles.addLineLink}>新增一行</Text>
|
||||
</Pressable>
|
||||
</View>
|
||||
{lines.map((line, index) => (
|
||||
<View key={index} style={styles.lineRow}>
|
||||
<View style={styles.chipRow}>
|
||||
{LINE_TYPES.map((type) => (
|
||||
<Pressable
|
||||
key={type}
|
||||
onPress={() => updateLine(index, { lineType: type })}
|
||||
style={[styles.typeChip, line.lineType === type ? styles.pickChipActive : null]}
|
||||
>
|
||||
<Text style={styles.pickChipText}>{LINE_TYPE_LABELS[type]}</Text>
|
||||
</Pressable>
|
||||
))}
|
||||
</View>
|
||||
<TextInput
|
||||
value={line.rawText}
|
||||
onChangeText={(value) => updateLine(index, { rawText: value })}
|
||||
placeholder="這一句的內容"
|
||||
style={styles.input}
|
||||
/>
|
||||
{line.lineType === "DIALOGUE" && (
|
||||
<View style={styles.chipRow}>
|
||||
<Pressable
|
||||
onPress={() => updateLine(index, { markerCharacterId: undefined, hasExplicitMarker: false })}
|
||||
style={[styles.typeChip, !line.markerCharacterId ? styles.pickChipActive : null]}
|
||||
>
|
||||
<Text style={styles.pickChipText}>(無明示說話者)</Text>
|
||||
</Pressable>
|
||||
{characters.map((character) => (
|
||||
<Pressable
|
||||
key={character.id}
|
||||
onPress={() => updateLine(index, { markerCharacterId: character.id, hasExplicitMarker: true })}
|
||||
style={[styles.typeChip, line.markerCharacterId === character.id ? styles.pickChipActive : null]}
|
||||
>
|
||||
<Text style={styles.pickChipText}>{character.aliases[0]?.formalName ?? character.id}</Text>
|
||||
</Pressable>
|
||||
))}
|
||||
</View>
|
||||
)}
|
||||
<Pressable onPress={() => removeLine(index)}>
|
||||
<Text style={styles.removeLineLink}>刪除這一行</Text>
|
||||
</Pressable>
|
||||
</View>
|
||||
))}
|
||||
|
||||
<Pressable
|
||||
onPress={() => void handleSubmit()}
|
||||
disabled={pending || !chapterLabel.trim() || !summary.trim() || !rawText.trim()}
|
||||
style={styles.submitButton}
|
||||
>
|
||||
<Text style={styles.submitButtonText}>匯入這一章</Text>
|
||||
</Pressable>
|
||||
</>
|
||||
)}
|
||||
</ScrollView>
|
||||
);
|
||||
}
|
||||
|
||||
const styles = StyleSheet.create({
|
||||
flex: { flex: 1, backgroundColor: "#FFF5F7" },
|
||||
content: { padding: 16, gap: 10, paddingBottom: 40 },
|
||||
headerRow: { flexDirection: "row", alignItems: "center", justifyContent: "space-between" },
|
||||
title: { fontSize: 16, fontWeight: "bold", color: "#FF7E9D" },
|
||||
backLink: { fontSize: 12, color: "#8a6b6f" },
|
||||
chipRow: { flexDirection: "row", flexWrap: "wrap", gap: 6 },
|
||||
pickChip: { borderRadius: 999, borderWidth: 1, borderColor: "#E5D5D8", paddingHorizontal: 10, paddingVertical: 6 },
|
||||
pickChipActive: { backgroundColor: "#FFE1E9" },
|
||||
pickChipText: { fontSize: 12, color: "#222" },
|
||||
typeChip: { borderRadius: 999, borderWidth: 1, borderColor: "#E5D5D8", paddingHorizontal: 8, paddingVertical: 4 },
|
||||
error: { fontSize: 12, color: "#FF7E9D" },
|
||||
resultBox: { borderRadius: 12, borderWidth: 1, borderColor: "#E5D5D8", padding: 10, gap: 4 },
|
||||
resultText: { fontSize: 12, color: "#222" },
|
||||
resultLink: { fontSize: 12, fontWeight: "bold", color: "#FF7E9D" },
|
||||
input: {
|
||||
borderRadius: 12,
|
||||
borderWidth: 1,
|
||||
borderColor: "#E5D5D8",
|
||||
paddingHorizontal: 12,
|
||||
paddingVertical: 8,
|
||||
fontSize: 13,
|
||||
color: "#222",
|
||||
},
|
||||
row: { flexDirection: "row", gap: 8 },
|
||||
rowInput: { flex: 1 },
|
||||
textarea: { minHeight: 70, textAlignVertical: "top" },
|
||||
label: { fontSize: 12, fontWeight: "bold", color: "#8a6b6f" },
|
||||
addLineLink: { fontSize: 12, color: "#8a6b6f" },
|
||||
lineRow: { gap: 6, borderRadius: 12, borderWidth: 1, borderColor: "#E5D5D8", padding: 8 },
|
||||
removeLineLink: { fontSize: 11, color: "#8a6b6f", alignSelf: "flex-start" },
|
||||
submitButton: { borderRadius: 999, backgroundColor: "#FF7E9D", paddingVertical: 10, alignItems: "center" },
|
||||
submitButtonText: { fontSize: 14, fontWeight: "bold", color: "#fff" },
|
||||
});
|
||||
@@ -0,0 +1,258 @@
|
||||
import { useEffect, useState } from "react";
|
||||
import { Pressable, ScrollView, StyleSheet, Text, View } from "react-native";
|
||||
import { useRouter } from "expo-router";
|
||||
import {
|
||||
adjudicateLine,
|
||||
correctLineAttribution,
|
||||
getCanonScene,
|
||||
listCanonScenes,
|
||||
listCanonWorks,
|
||||
listCharacters,
|
||||
listContradictions,
|
||||
reattemptQuarantined,
|
||||
type CanonWork,
|
||||
type CharacterSummary,
|
||||
type SceneContradiction,
|
||||
type SceneLine,
|
||||
} from "../lib/api";
|
||||
|
||||
interface LineRow extends SceneLine {
|
||||
sceneId: string;
|
||||
}
|
||||
|
||||
function characterLabel(characters: CharacterSummary[], characterId: string | null): string {
|
||||
if (!characterId) return "(無)";
|
||||
const found = characters.find((c) => c.id === characterId);
|
||||
return found?.aliases[0]?.formalName ?? characterId;
|
||||
}
|
||||
|
||||
// M-11/T20-P4 待裁決畫面:與 apps/web 的 CanonReviewView 對應同一份契約,改用 RN 元件(chip 取代
|
||||
// <select>)。列出隔離區台詞與待人工確認的矛盾,提供逐句裁決/歸屬更正/指紋精煉後重試。
|
||||
export default function CanonReviewScreen() {
|
||||
const router = useRouter();
|
||||
const [works, setWorks] = useState<CanonWork[]>([]);
|
||||
const [workId, setWorkId] = useState("");
|
||||
const [characters, setCharacters] = useState<CharacterSummary[]>([]);
|
||||
const [quarantined, setQuarantined] = useState<LineRow[]>([]);
|
||||
const [confirmed, setConfirmed] = useState<LineRow[]>([]);
|
||||
const [contradictions, setContradictions] = useState<SceneContradiction[]>([]);
|
||||
const [selection, setSelection] = useState<Record<string, string>>({});
|
||||
const [pending, setPending] = useState(false);
|
||||
const [error, setError] = useState<string | null>(null);
|
||||
|
||||
useEffect(() => {
|
||||
void listCanonWorks()
|
||||
.then(setWorks)
|
||||
.catch(() => setError("無法連線到 api 服務,作品清單暫時無法顯示"));
|
||||
}, []);
|
||||
|
||||
async function refreshWork(targetWorkId: string) {
|
||||
if (!targetWorkId) return;
|
||||
setError(null);
|
||||
try {
|
||||
const [allCharacters, scenes, contradictionList] = await Promise.all([
|
||||
listCharacters(),
|
||||
listCanonScenes(targetWorkId),
|
||||
listContradictions(targetWorkId),
|
||||
]);
|
||||
setCharacters(allCharacters.filter((c) => c.workId === targetWorkId));
|
||||
setContradictions(contradictionList);
|
||||
|
||||
const details = await Promise.all(scenes.map((scene) => getCanonScene(scene.id)));
|
||||
const nextQuarantined: LineRow[] = [];
|
||||
const nextConfirmed: LineRow[] = [];
|
||||
for (const scene of details) {
|
||||
for (const line of scene.lines) {
|
||||
const row = { ...line, sceneId: scene.id };
|
||||
if (line.status === "QUARANTINED") {
|
||||
nextQuarantined.push(row);
|
||||
} else if (line.status === "CONFIRMED") {
|
||||
nextConfirmed.push(row);
|
||||
}
|
||||
}
|
||||
}
|
||||
setQuarantined(nextQuarantined);
|
||||
setConfirmed(nextConfirmed);
|
||||
} catch {
|
||||
setError("待裁決資料查詢失敗,請確認 api 服務是否已啟動");
|
||||
}
|
||||
}
|
||||
|
||||
useEffect(() => {
|
||||
void refreshWork(workId);
|
||||
// eslint-disable-next-line react-hooks/exhaustive-deps
|
||||
}, [workId]);
|
||||
|
||||
async function handleAdjudicate(lineId: string) {
|
||||
const speakerCharacterId = selection[lineId];
|
||||
if (!speakerCharacterId || pending) return;
|
||||
setPending(true);
|
||||
setError(null);
|
||||
try {
|
||||
await adjudicateLine(lineId, speakerCharacterId);
|
||||
await refreshWork(workId);
|
||||
} catch {
|
||||
setError("裁決失敗,請確認 api 服務是否已啟動");
|
||||
} finally {
|
||||
setPending(false);
|
||||
}
|
||||
}
|
||||
|
||||
async function handleCorrect(lineId: string) {
|
||||
const newSpeakerCharacterId = selection[lineId];
|
||||
if (!newSpeakerCharacterId || pending) return;
|
||||
setPending(true);
|
||||
setError(null);
|
||||
try {
|
||||
await correctLineAttribution(lineId, newSpeakerCharacterId);
|
||||
await refreshWork(workId);
|
||||
} catch {
|
||||
setError("歸屬更正失敗,請確認 api 服務是否已啟動");
|
||||
} finally {
|
||||
setPending(false);
|
||||
}
|
||||
}
|
||||
|
||||
async function handleReattempt(sceneId: string) {
|
||||
if (pending) return;
|
||||
setPending(true);
|
||||
setError(null);
|
||||
try {
|
||||
await reattemptQuarantined(sceneId);
|
||||
await refreshWork(workId);
|
||||
} catch {
|
||||
setError("重試失敗,請確認 api 服務是否已啟動");
|
||||
} finally {
|
||||
setPending(false);
|
||||
}
|
||||
}
|
||||
|
||||
const sceneIdsWithQuarantine = Array.from(new Set(quarantined.map((line) => line.sceneId)));
|
||||
|
||||
return (
|
||||
<ScrollView style={styles.flex} contentContainerStyle={styles.content}>
|
||||
<View style={styles.headerRow}>
|
||||
<Text style={styles.title}>待裁決</Text>
|
||||
<Pressable onPress={() => router.back()}>
|
||||
<Text style={styles.backLink}>回到大廳</Text>
|
||||
</Pressable>
|
||||
</View>
|
||||
|
||||
<View style={styles.chipRow}>
|
||||
{works.map((w) => (
|
||||
<Pressable key={w.id} onPress={() => setWorkId(w.id)} style={[styles.pickChip, workId === w.id ? styles.pickChipActive : null]}>
|
||||
<Text style={styles.pickChipText}>{w.title}</Text>
|
||||
</Pressable>
|
||||
))}
|
||||
</View>
|
||||
|
||||
{error && <Text style={styles.error}>{error}</Text>}
|
||||
|
||||
{workId && (
|
||||
<>
|
||||
<View style={styles.section}>
|
||||
<View style={styles.headerRow}>
|
||||
<Text style={styles.label}>隔離區台詞(QUARANTINED)</Text>
|
||||
</View>
|
||||
{sceneIdsWithQuarantine.map((sceneId) => (
|
||||
<Pressable key={sceneId} onPress={() => void handleReattempt(sceneId)} style={styles.pickChip}>
|
||||
<Text style={styles.pickChipText}>指紋精煉後重試此場景</Text>
|
||||
</Pressable>
|
||||
))}
|
||||
{quarantined.length === 0 && <Text style={styles.hint}>目前沒有隔離中的台詞。</Text>}
|
||||
{quarantined.map((line) => (
|
||||
<View key={line.id} style={styles.lineCard}>
|
||||
<Text style={styles.lineText}>{line.rawText}</Text>
|
||||
<Text style={styles.hint}>
|
||||
信心分數:{(line.confidence * 100).toFixed(0)}%.證據來源:
|
||||
{line.hasExplicitMarker ? `明示標記→${characterLabel(characters, line.markerCharacterId)}` : "推論(無明示標記)"}
|
||||
</Text>
|
||||
<View style={styles.chipRow}>
|
||||
{characters.map((character) => (
|
||||
<Pressable
|
||||
key={character.id}
|
||||
onPress={() => setSelection({ ...selection, [line.id]: character.id })}
|
||||
style={[styles.typeChip, selection[line.id] === character.id ? styles.pickChipActive : null]}
|
||||
>
|
||||
<Text style={styles.pickChipText}>{character.aliases[0]?.formalName ?? character.id}</Text>
|
||||
</Pressable>
|
||||
))}
|
||||
</View>
|
||||
<Pressable
|
||||
onPress={() => void handleAdjudicate(line.id)}
|
||||
disabled={pending || !selection[line.id]}
|
||||
style={styles.confirmButton}
|
||||
>
|
||||
<Text style={styles.confirmButtonText}>裁決</Text>
|
||||
</Pressable>
|
||||
</View>
|
||||
))}
|
||||
</View>
|
||||
|
||||
<View style={styles.section}>
|
||||
<Text style={styles.label}>已歸屬台詞(可更正)</Text>
|
||||
{confirmed.length === 0 && <Text style={styles.hint}>目前沒有已歸屬的台詞。</Text>}
|
||||
{confirmed.map((line) => (
|
||||
<View key={line.id} style={styles.lineCard}>
|
||||
<Text style={styles.lineText}>{line.rawText}</Text>
|
||||
<Text style={styles.hint}>目前歸屬:{characterLabel(characters, line.speakerCharacterId)}</Text>
|
||||
<View style={styles.chipRow}>
|
||||
{characters.map((character) => (
|
||||
<Pressable
|
||||
key={character.id}
|
||||
onPress={() => setSelection({ ...selection, [line.id]: character.id })}
|
||||
style={[styles.typeChip, selection[line.id] === character.id ? styles.pickChipActive : null]}
|
||||
>
|
||||
<Text style={styles.pickChipText}>{character.aliases[0]?.formalName ?? character.id}</Text>
|
||||
</Pressable>
|
||||
))}
|
||||
</View>
|
||||
<Pressable onPress={() => void handleCorrect(line.id)} disabled={pending || !selection[line.id]} style={styles.pickChip}>
|
||||
<Text style={styles.pickChipText}>更正</Text>
|
||||
</Pressable>
|
||||
</View>
|
||||
))}
|
||||
</View>
|
||||
|
||||
<View style={styles.section}>
|
||||
<Text style={styles.label}>待人工確認的矛盾(PENDING_HUMAN_REVIEW)</Text>
|
||||
{contradictions.filter((c) => c.status === "PENDING_HUMAN_REVIEW").length === 0 && (
|
||||
<Text style={styles.hint}>目前沒有待確認的矛盾。</Text>
|
||||
)}
|
||||
{contradictions
|
||||
.filter((c) => c.status === "PENDING_HUMAN_REVIEW")
|
||||
.map((contradiction) => (
|
||||
<View key={contradiction.id} style={styles.lineCard}>
|
||||
<Text style={styles.lineText}>
|
||||
{contradiction.eventLabel}.{contradiction.factKey}
|
||||
</Text>
|
||||
<Text style={styles.hint}>{contradiction.description}</Text>
|
||||
</View>
|
||||
))}
|
||||
</View>
|
||||
</>
|
||||
)}
|
||||
</ScrollView>
|
||||
);
|
||||
}
|
||||
|
||||
const styles = StyleSheet.create({
|
||||
flex: { flex: 1, backgroundColor: "#FFF5F7" },
|
||||
content: { padding: 16, gap: 12, paddingBottom: 40 },
|
||||
headerRow: { flexDirection: "row", alignItems: "center", justifyContent: "space-between" },
|
||||
title: { fontSize: 16, fontWeight: "bold", color: "#FF7E9D" },
|
||||
backLink: { fontSize: 12, color: "#8a6b6f" },
|
||||
chipRow: { flexDirection: "row", flexWrap: "wrap", gap: 6 },
|
||||
pickChip: { borderRadius: 999, borderWidth: 1, borderColor: "#E5D5D8", paddingHorizontal: 10, paddingVertical: 6 },
|
||||
pickChipActive: { backgroundColor: "#FFE1E9" },
|
||||
pickChipText: { fontSize: 12, color: "#222" },
|
||||
typeChip: { borderRadius: 999, borderWidth: 1, borderColor: "#E5D5D8", paddingHorizontal: 8, paddingVertical: 4 },
|
||||
error: { fontSize: 12, color: "#FF7E9D" },
|
||||
section: { gap: 6 },
|
||||
label: { fontSize: 12, fontWeight: "bold", color: "#8a6b6f" },
|
||||
hint: { fontSize: 11, color: "#8a6b6f" },
|
||||
lineCard: { borderRadius: 12, borderWidth: 1, borderColor: "#E5D5D8", padding: 8, gap: 6 },
|
||||
lineText: { fontSize: 12, color: "#222" },
|
||||
confirmButton: { borderRadius: 999, backgroundColor: "#FF7E9D", paddingHorizontal: 12, paddingVertical: 6, alignSelf: "flex-start" },
|
||||
confirmButtonText: { fontSize: 12, fontWeight: "bold", color: "#fff" },
|
||||
});
|
||||
@@ -0,0 +1,422 @@
|
||||
import { useEffect, useRef, useState } from "react";
|
||||
import { FlatList, KeyboardAvoidingView, Platform, Pressable, StyleSheet, Text, TextInput, View } from "react-native";
|
||||
import { useLocalSearchParams } from "expo-router";
|
||||
import type { Character } from "@kokorone/shared";
|
||||
import {
|
||||
API_BASE_URL,
|
||||
ROOM_USER_SPEAKER_ID,
|
||||
endRoom,
|
||||
fetchExpression,
|
||||
getPossessionStatus,
|
||||
getRoom,
|
||||
getRoomUsage,
|
||||
reportRoomRead,
|
||||
sendRoomMessage,
|
||||
setRoomMuted,
|
||||
speakAsPossessed,
|
||||
subscribeRoomStream,
|
||||
synthesizeVoice,
|
||||
type PossessionStatus,
|
||||
type RoomDetail,
|
||||
type RoomTurnKind,
|
||||
type RoomUsageSummary,
|
||||
type TachieExpressionResponse,
|
||||
} from "../../lib/api";
|
||||
import { RoomStage, type StageParticipant } from "../../components/RoomStage";
|
||||
import { isVoiceAutoplayEnabled } from "../../lib/voice-autoplay-settings";
|
||||
|
||||
const USER_ID = "seed-user-primary";
|
||||
const USER_LABEL = "你";
|
||||
|
||||
// T20-P3:與 apps/web 的 RoomChatView.tsx 對應——佇列積壓過長時只留最近幾則待播。
|
||||
const VOICE_QUEUE_MAX_BACKLOG = 3;
|
||||
|
||||
interface VoiceQueueItem {
|
||||
characterId: string;
|
||||
text: string;
|
||||
}
|
||||
|
||||
// T20-P3:與 apps/web 一致,ACTION 沿用既有 ChatBubble 的敘述樣式(此處以斜體呈現),其餘三種標籤。
|
||||
const TURN_KIND_LABEL: Partial<Record<RoomTurnKind, string>> = {
|
||||
DELEGATE: "委託",
|
||||
LEAVE: "離開",
|
||||
SYSTEM: "系統",
|
||||
};
|
||||
|
||||
type FeedItem =
|
||||
| { kind: "turn"; seq: number; speakerId: string; speakerLabel: string; content: string; turnKind: RoomTurnKind }
|
||||
| { kind: "member"; seq: number; characterId: string; action: "joined" | "left" }
|
||||
| { kind: "closed"; seq: number; reason: string };
|
||||
|
||||
// T20-P2:通用房間畫面——取代 T20-P1 唯讀最小可用版,改為可發言、以 fetch streaming(見
|
||||
// lib/api.ts 的 subscribeRoomStream,非原生 EventSource)即時收新訊息、並依 unread(T11)畫出
|
||||
// 第一則未讀分隔線,與 apps/web 的 app/room/[roomId] 對應同一版面與行為。
|
||||
export default function RoomScreen() {
|
||||
const { roomId } = useLocalSearchParams<{ roomId: string }>();
|
||||
const [room, setRoom] = useState<RoomDetail | null>(null);
|
||||
const [characters, setCharacters] = useState<Character[]>([]);
|
||||
const [feed, setFeed] = useState<FeedItem[]>([]);
|
||||
const [firstUnreadSeq, setFirstUnreadSeq] = useState<number | null>(null);
|
||||
const [ended, setEnded] = useState(false);
|
||||
const [text, setText] = useState("");
|
||||
const [pending, setPending] = useState(false);
|
||||
const [error, setError] = useState<string | null>(null);
|
||||
const listRef = useRef<FlatList<FeedItem>>(null);
|
||||
// T20-P5:套用中時,這個房間的輸入區要換成「以套用角色的身分發話」,不提供以自己身分發話的選項。
|
||||
const [possession, setPossession] = useState<PossessionStatus | null>(null);
|
||||
|
||||
useEffect(() => {
|
||||
void getPossessionStatus(USER_ID).then(setPossession).catch(() => undefined);
|
||||
}, [roomId]);
|
||||
|
||||
// T20-P3:立繪舞台(目前發話者高亮)與用量顯示。
|
||||
const [expressions, setExpressions] = useState<Record<string, TachieExpressionResponse | null>>({});
|
||||
const [speakingCharacterId, setSpeakingCharacterId] = useState<string | null>(null);
|
||||
const [usage, setUsage] = useState<RoomUsageSummary | null>(null);
|
||||
|
||||
// T20-P3:自走語音自動播放——與 apps/web 對應,但行動端無瀏覽器自動播放政策,不需要解鎖手勢;
|
||||
// 佇列、播放中旗標一律用 ref,避免串流事件回呼讀到註冊當下就固定住的舊值(stale closure)。
|
||||
const [autoplayEnabled, setAutoplayEnabled] = useState(true);
|
||||
const autoplayEnabledRef = useRef(true);
|
||||
const mutedRef = useRef(false);
|
||||
const voiceQueueRef = useRef<VoiceQueueItem[]>([]);
|
||||
const voicePlayingRef = useRef(false);
|
||||
const voiceTimerRef = useRef<ReturnType<typeof setTimeout> | null>(null);
|
||||
const unmountedRef = useRef(false);
|
||||
|
||||
useEffect(() => {
|
||||
void isVoiceAutoplayEnabled().then((value) => {
|
||||
autoplayEnabledRef.current = value;
|
||||
setAutoplayEnabled(value);
|
||||
});
|
||||
return () => {
|
||||
unmountedRef.current = true;
|
||||
if (voiceTimerRef.current) clearTimeout(voiceTimerRef.current);
|
||||
voiceQueueRef.current = [];
|
||||
};
|
||||
}, []);
|
||||
|
||||
function refreshExpression(characterId: string) {
|
||||
fetchExpression(characterId, USER_ID)
|
||||
.then((expression) => setExpressions((prev) => ({ ...prev, [characterId]: expression })))
|
||||
.catch(() => undefined);
|
||||
}
|
||||
|
||||
function enqueueVoice(item: VoiceQueueItem) {
|
||||
if (!autoplayEnabledRef.current || mutedRef.current) return;
|
||||
voiceQueueRef.current.push(item);
|
||||
if (voiceQueueRef.current.length > VOICE_QUEUE_MAX_BACKLOG) {
|
||||
voiceQueueRef.current.splice(0, voiceQueueRef.current.length - VOICE_QUEUE_MAX_BACKLOG);
|
||||
}
|
||||
void processVoiceQueue();
|
||||
}
|
||||
|
||||
async function processVoiceQueue() {
|
||||
if (voicePlayingRef.current || unmountedRef.current) return;
|
||||
const next = voiceQueueRef.current.shift();
|
||||
if (!next) return;
|
||||
voicePlayingRef.current = true;
|
||||
try {
|
||||
const result = await synthesizeVoice(next.characterId, USER_ID, next.text);
|
||||
if (unmountedRef.current) return;
|
||||
if (result.audioRef.startsWith("mock://")) {
|
||||
await new Promise<void>((resolve) => {
|
||||
voiceTimerRef.current = setTimeout(resolve, Math.max(result.durationEstimateMs, 300));
|
||||
});
|
||||
}
|
||||
// T20-P3 已知限制:尚未安裝原生音訊播放套件(expo-audio/expo-av),真實音檔(非 mock://)
|
||||
// 目前僅靜默略過、不會真的播放——見本項 wiki 完成註記;接上真實 TTS Provider 前需另外補上。
|
||||
} catch {
|
||||
// 合成失敗:安靜跳過這一則,不阻斷佇列後續播放。
|
||||
} finally {
|
||||
voicePlayingRef.current = false;
|
||||
if (!unmountedRef.current) void processVoiceQueue();
|
||||
}
|
||||
}
|
||||
|
||||
useEffect(() => {
|
||||
fetch(`${API_BASE_URL}/characters`)
|
||||
.then((res) => res.json() as Promise<Character[]>)
|
||||
.then(setCharacters)
|
||||
.catch(() => undefined);
|
||||
}, []);
|
||||
|
||||
function characterLabel(characterId: string): string {
|
||||
return characters.find((c) => c.id === characterId)?.aliases?.[0]?.formalName ?? characterId;
|
||||
}
|
||||
|
||||
async function handleToggleMute() {
|
||||
if (!room || pending) return;
|
||||
const next = !room.muted;
|
||||
try {
|
||||
await setRoomMuted(room.id, next);
|
||||
mutedRef.current = next;
|
||||
setRoom((prev) => (prev ? { ...prev, muted: next } : prev));
|
||||
} catch {
|
||||
setError("靜音設定失敗,請確認 api 服務是否已啟動");
|
||||
}
|
||||
}
|
||||
|
||||
useEffect(() => {
|
||||
if (!roomId) return;
|
||||
let cancelled = false;
|
||||
let unsubscribe: (() => void) | null = null;
|
||||
|
||||
async function init() {
|
||||
try {
|
||||
const detail = await getRoom(roomId);
|
||||
if (cancelled) return;
|
||||
setRoom(detail);
|
||||
mutedRef.current = detail.muted;
|
||||
setEnded(detail.status === "ENDED");
|
||||
setFirstUnreadSeq(detail.unread.firstUnreadSeq);
|
||||
setUsage(detail.usage);
|
||||
setFeed(
|
||||
detail.turns.map((turn) => ({
|
||||
kind: "turn",
|
||||
seq: turn.seq,
|
||||
speakerId: turn.speakerId,
|
||||
speakerLabel: turn.speakerLabel,
|
||||
content: turn.content,
|
||||
turnKind: turn.kind,
|
||||
})),
|
||||
);
|
||||
for (const characterId of detail.participants) refreshExpression(characterId);
|
||||
const lastTurn = detail.turns.at(-1);
|
||||
if (lastTurn && lastTurn.speakerId !== ROOM_USER_SPEAKER_ID) setSpeakingCharacterId(lastTurn.speakerId);
|
||||
|
||||
const lastSeq = detail.turns.length > 0 ? detail.turns[detail.turns.length - 1].seq : -1;
|
||||
unsubscribe = subscribeRoomStream(roomId, lastSeq, (event) => {
|
||||
if (event.type === "turn") {
|
||||
const { kind: turnKind, ...rest } = event.data;
|
||||
setFeed((prev) =>
|
||||
prev.some((item) => item.kind === "turn" && item.seq === event.seq)
|
||||
? prev
|
||||
: [...prev, { kind: "turn", seq: event.seq, turnKind, ...rest }],
|
||||
);
|
||||
void reportRoomRead(roomId, USER_ID, event.seq).catch(() => undefined);
|
||||
if (event.data.speakerId !== ROOM_USER_SPEAKER_ID) {
|
||||
enqueueVoice({ characterId: event.data.speakerId, text: event.data.content });
|
||||
setSpeakingCharacterId(event.data.speakerId);
|
||||
refreshExpression(event.data.speakerId);
|
||||
void getRoomUsage(roomId).then(setUsage).catch(() => undefined);
|
||||
}
|
||||
} else if (event.type === "member") {
|
||||
setFeed((prev) => [...prev, { kind: "member", seq: event.seq, ...event.data }]);
|
||||
} else if (event.type === "closed") {
|
||||
setFeed((prev) => [...prev, { kind: "closed", seq: event.seq, reason: event.data.reason }]);
|
||||
setEnded(true);
|
||||
}
|
||||
});
|
||||
} catch {
|
||||
if (!cancelled) setError("房間查詢失敗,請確認 api 服務是否已啟動");
|
||||
}
|
||||
}
|
||||
|
||||
void init();
|
||||
return () => {
|
||||
cancelled = true;
|
||||
unsubscribe?.();
|
||||
};
|
||||
}, [roomId]);
|
||||
|
||||
// T20-P5:只有「套用中且她本人就在這個房間」才切換成以她的身分發話。
|
||||
const possessedElsewhere = Boolean(possession?.possessingCharacterId) && !room?.participants.includes(possession!.possessingCharacterId!);
|
||||
const possessedCharacterId =
|
||||
possession?.possessingCharacterId && room?.participants.includes(possession.possessingCharacterId)
|
||||
? possession.possessingCharacterId
|
||||
: null;
|
||||
|
||||
async function handleSend() {
|
||||
const trimmed = text.trim();
|
||||
if (!trimmed || pending || ended || !roomId) return;
|
||||
setPending(true);
|
||||
setError(null);
|
||||
try {
|
||||
if (possessedCharacterId) {
|
||||
await speakAsPossessed(roomId, USER_ID, trimmed);
|
||||
} else {
|
||||
await sendRoomMessage(roomId, USER_ID, USER_LABEL, trimmed);
|
||||
}
|
||||
setText(""); // 新訊息透過串流推送進 feed,這裡不自行 append
|
||||
} catch (err) {
|
||||
setError(err instanceof Error ? err.message : "發言失敗,請確認 api 服務是否已啟動");
|
||||
} finally {
|
||||
setPending(false);
|
||||
}
|
||||
}
|
||||
|
||||
async function handleEnd() {
|
||||
if (pending || ended || !roomId) return;
|
||||
setPending(true);
|
||||
setError(null);
|
||||
try {
|
||||
await endRoom(roomId);
|
||||
setEnded(true);
|
||||
} catch {
|
||||
setError("結束房間失敗,請確認 api 服務是否已啟動");
|
||||
} finally {
|
||||
setPending(false);
|
||||
}
|
||||
}
|
||||
|
||||
if (error && !room) {
|
||||
return (
|
||||
<View style={styles.container}>
|
||||
<Text style={styles.error}>{error}</Text>
|
||||
</View>
|
||||
);
|
||||
}
|
||||
if (!room) {
|
||||
return (
|
||||
<View style={styles.container}>
|
||||
<Text style={styles.hint}>載入中……</Text>
|
||||
</View>
|
||||
);
|
||||
}
|
||||
|
||||
return (
|
||||
<KeyboardAvoidingView style={styles.container} behavior={Platform.OS === "ios" ? "padding" : undefined}>
|
||||
<View style={styles.headerRow}>
|
||||
<Text style={styles.title}>
|
||||
{room.mode}.{ended ? "已結束" : "進行中"}
|
||||
{usage && usage.generationCount > 0 ? `.${usage.totalPromptTokens + usage.totalCompletionTokens} tokens` : ""}
|
||||
</Text>
|
||||
<View style={styles.headerButtons}>
|
||||
<Pressable onPress={() => void handleToggleMute()} disabled={ended}>
|
||||
<Text style={[styles.endButton, ended ? styles.endButtonDisabled : null]}>{room.muted ? "🔇 已靜音" : "🔊 靜音"}</Text>
|
||||
</Pressable>
|
||||
<Pressable onPress={handleEnd} disabled={pending || ended}>
|
||||
<Text style={[styles.endButton, pending || ended ? styles.endButtonDisabled : null]}>結束房間</Text>
|
||||
</Pressable>
|
||||
</View>
|
||||
</View>
|
||||
|
||||
<RoomStage
|
||||
participants={room.participants.map<StageParticipant>((characterId) => ({
|
||||
characterId,
|
||||
label: characterLabel(characterId),
|
||||
expression: expressions[characterId] ?? null,
|
||||
}))}
|
||||
speakingCharacterId={speakingCharacterId}
|
||||
/>
|
||||
|
||||
<FlatList
|
||||
ref={listRef}
|
||||
style={styles.content}
|
||||
contentContainerStyle={styles.contentInner}
|
||||
data={feed}
|
||||
keyExtractor={(item) => `${item.kind}-${item.seq}`}
|
||||
onContentSizeChange={() => listRef.current?.scrollToEnd({ animated: true })}
|
||||
ListEmptyComponent={<Text style={styles.hint}>還沒有人說話。</Text>}
|
||||
renderItem={({ item }) => (
|
||||
<View style={styles.feedItem}>
|
||||
{firstUnreadSeq !== null && item.seq === firstUnreadSeq && (
|
||||
<View style={styles.dividerRow}>
|
||||
<View style={styles.dividerLine} />
|
||||
<Text style={styles.dividerText}>未讀訊息</Text>
|
||||
<View style={styles.dividerLine} />
|
||||
</View>
|
||||
)}
|
||||
{item.kind === "turn" && (
|
||||
<View style={{ alignSelf: item.speakerId === ROOM_USER_SPEAKER_ID ? "flex-end" : "flex-start" }}>
|
||||
{TURN_KIND_LABEL[item.turnKind] && <Text style={styles.turnKindBadge}>{TURN_KIND_LABEL[item.turnKind]}</Text>}
|
||||
<View style={[styles.bubble, item.speakerId === ROOM_USER_SPEAKER_ID ? styles.bubbleUser : styles.bubbleCharacter]}>
|
||||
<Text style={styles.speakerLabel}>{item.speakerLabel}</Text>
|
||||
<Text style={[styles.bubbleText, item.turnKind === "ACTION" ? styles.actionText : null]}>{item.content}</Text>
|
||||
</View>
|
||||
</View>
|
||||
)}
|
||||
{item.kind === "member" && (
|
||||
<Text style={styles.systemNote}>
|
||||
{characterLabel(item.characterId)} {item.action === "joined" ? "進來了" : "離開了"}
|
||||
</Text>
|
||||
)}
|
||||
{item.kind === "closed" && <Text style={styles.systemNote}>房間已關閉</Text>}
|
||||
</View>
|
||||
)}
|
||||
/>
|
||||
|
||||
{error && <Text style={styles.error}>{error}</Text>}
|
||||
|
||||
{!ended && possessedCharacterId && (
|
||||
<Text style={styles.possessionNotice}>你正以「{characterLabel(possessedCharacterId)}」的身分發話</Text>
|
||||
)}
|
||||
|
||||
{!ended && possessedElsewhere && (
|
||||
<Text style={styles.hint}>套用中的角色不在這個房間,無法在此發話——請到她所在的房間,或先退出套用。</Text>
|
||||
)}
|
||||
|
||||
{!ended && !possessedElsewhere && (
|
||||
<View style={styles.inputRow}>
|
||||
<TextInput
|
||||
value={text}
|
||||
onChangeText={setText}
|
||||
placeholder={possessedCharacterId ? `以「${characterLabel(possessedCharacterId)}」的身分說點什麼……` : "說點什麼……"}
|
||||
style={styles.input}
|
||||
editable={!pending}
|
||||
onSubmitEditing={handleSend}
|
||||
/>
|
||||
<Pressable onPress={handleSend} disabled={pending || !text.trim()}>
|
||||
<Text style={[styles.sendButton, pending || !text.trim() ? styles.sendButtonDisabled : null]}>送出</Text>
|
||||
</Pressable>
|
||||
</View>
|
||||
)}
|
||||
</KeyboardAvoidingView>
|
||||
);
|
||||
}
|
||||
|
||||
const styles = StyleSheet.create({
|
||||
container: { flex: 1, backgroundColor: "#FFF5F7" },
|
||||
headerRow: {
|
||||
flexDirection: "row",
|
||||
alignItems: "center",
|
||||
justifyContent: "space-between",
|
||||
paddingHorizontal: 16,
|
||||
paddingTop: 12,
|
||||
},
|
||||
title: { fontSize: 14, fontWeight: "bold", color: "#FF7E9D", flexShrink: 1 },
|
||||
headerButtons: { flexDirection: "row", alignItems: "center", gap: 12 },
|
||||
endButton: { fontSize: 12, color: "#8a6b6f" },
|
||||
endButtonDisabled: { opacity: 0.5 },
|
||||
content: { flex: 1 },
|
||||
contentInner: { padding: 16, gap: 8 },
|
||||
feedItem: { gap: 6 },
|
||||
dividerRow: { flexDirection: "row", alignItems: "center", gap: 8 },
|
||||
dividerLine: { flex: 1, height: 1, backgroundColor: "#FF7E9D" },
|
||||
dividerText: { fontSize: 10, color: "#FF7E9D" },
|
||||
hint: { fontSize: 12, color: "#8a6b6f", padding: 16 },
|
||||
error: { fontSize: 12, color: "#FF7E9D", paddingHorizontal: 16 },
|
||||
possessionNotice: { fontSize: 11, fontWeight: "bold", color: "#FF7E9D", textAlign: "center", paddingVertical: 4 },
|
||||
bubble: { maxWidth: "80%", borderRadius: 16, padding: 10, gap: 2 },
|
||||
bubbleUser: { alignSelf: "flex-end", backgroundColor: "#FF7E9D" },
|
||||
bubbleCharacter: { alignSelf: "flex-start", backgroundColor: "#EFEFEF" },
|
||||
speakerLabel: { fontSize: 10, color: "#8a6b6f" },
|
||||
bubbleText: { color: "#222" },
|
||||
actionText: { fontStyle: "italic", color: "#9B8CFF" },
|
||||
turnKindBadge: {
|
||||
alignSelf: "flex-start",
|
||||
fontSize: 10,
|
||||
color: "#FF7E9D",
|
||||
backgroundColor: "#FFE3EA",
|
||||
borderRadius: 999,
|
||||
paddingHorizontal: 8,
|
||||
paddingVertical: 1,
|
||||
marginBottom: 2,
|
||||
},
|
||||
systemNote: { alignSelf: "center", fontSize: 10, color: "#8a6b6f" },
|
||||
inputRow: {
|
||||
flexDirection: "row",
|
||||
alignItems: "center",
|
||||
gap: 8,
|
||||
margin: 12,
|
||||
paddingHorizontal: 16,
|
||||
paddingVertical: 8,
|
||||
borderRadius: 999,
|
||||
borderWidth: 1,
|
||||
borderColor: "#E5D5D8",
|
||||
},
|
||||
input: { flex: 1, fontSize: 14 },
|
||||
sendButton: { color: "#FF7E9D", fontWeight: "bold" },
|
||||
sendButtonDisabled: { opacity: 0.5 },
|
||||
});
|
||||
Reference in New Issue
Block a user